Pretty much full sliders Moe, except for Auto-Gen, which is a frame killer. When I plan on doing video captures, I don't even use Auto-Gen.
I have nHancer set up like the tutorial from way back. I also have my cfg file on my desktop and alter it on occasion for play. I do not use the buffer setting in my cfg, found that pooed the scrooch for me.
Yeah, the big supertextures will eat into frames, but some more than others. I don-t know how A2A does it, but I get exception fps on their Cub and T-bolt. Except fgor Piglet's Paris jet, I leave them alone. jets just eat into frs in FSX on my set-up like nothing else.
Port overs most often produce terrible fps, even when converted to DDS and the model file altered for FSX. Exceptions to the rule for me; Manuele Villa's SVA 5 & 9, LilSki's Champ, and any of Milton's latest planes.
FSX in itself is fickle Mike, sometimes I can go in and take a flight without a hitch, other times, it wants to creep. But when it all works well, it's like nothing else.
Caz