Hey guys,
I have a quick question. What all is involved with making Missions? Are they radically sophisticated involving writing code? or is it pretty easy and has a Mission editor / writer? or is it in between those lines, slighly complicated and involves several programs to make one?
Mind you, I know I should read the SDK to find out the exacts on this, but thought I would ask. I know Gera and others work with these alot. I had glanced over them when FSX first came out, and it seemed like alot of work and kind of scared me away. Now that people have been learning it, I would like to know the 'basics', some feedback on it. It would be interesting to hear what its all about, the mechanics of it.
Is it like Traffic AI in FS9? Can you interchange existing ones and re-write locations and awards to fit a new Mission?
Is it terribly sophisticated and should I stay away from it? Will it curl my eyebrow hairs, make them solid white, and cause them to go brittle and eject off my forehead??
Bill
I have a quick question. What all is involved with making Missions? Are they radically sophisticated involving writing code? or is it pretty easy and has a Mission editor / writer? or is it in between those lines, slighly complicated and involves several programs to make one?
Mind you, I know I should read the SDK to find out the exacts on this, but thought I would ask. I know Gera and others work with these alot. I had glanced over them when FSX first came out, and it seemed like alot of work and kind of scared me away. Now that people have been learning it, I would like to know the 'basics', some feedback on it. It would be interesting to hear what its all about, the mechanics of it.
Is it like Traffic AI in FS9? Can you interchange existing ones and re-write locations and awards to fit a new Mission?
Is it terribly sophisticated and should I stay away from it? Will it curl my eyebrow hairs, make them solid white, and cause them to go brittle and eject off my forehead??

Bill