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Howard 500 texture mapping question

Willy, from what I can derive, that is the rear nav light lens. It seems to be grey in all the screenshots of it when the lites are off, but I just found one in my folder with them on, and it is bright white glowing.
 
BTW Willy, et al. I have made some improvements to the Howard 500 exteriors and models for both the passenger and cargo units. If you, or anyone would like to give them a try, I will post the model updates here.
 
BTW Willy, et al. I have made some improvements to the Howard 500 exteriors and models for both the passenger and cargo units. If you, or anyone would like to give them a try, I will post the model updates here.

DING!!! (Danny DeVito rings the bell in the taxi dispatcher's cage)... I remember that show too well. :greenbo: Yes, sir... I would definately be interested in having a go with those.

BB686:USA-flag:
 
Okay, will post the updates. I have also replaced some of the 8 bit textures with the original 24 bit/32bit higher quality and in some case, larger sizes. There are 16 for the original passenger livery, and probably 14 of them apply only to all other paints. I will post them as well.
 
Attached are model updates for the Howard 500 Passenger and Cargo models.

Unzip the two folders to replace your existing.
Backup your existing first please.

These are updates to the optimized model I released October 2006. This update decreased the number of vcockpit sections and made numerous improvements to FPS.

If you have the original from 2005, you should not apply these model updates.

How do you determine this?

Open your panel.cfg. Scroll to the bottom to view the vcockpit sections. The new optimized models have only 3. If this is what you have, then you can use these models to update your present configuration.

Textures attached are hi-quality, larger base textures that are non-specific for the cargo or passenger liveries we released. I suspect that that shoud be the case for any livery but I can't be sure as I do not have all that you have. You can check them one by one and replace like textures.
 
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