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The Staff of SOH
This model seems to only work well in P3Dv3 as in reflections. Not able to get GlobalEnv_AC_Chrome.dds to work in FSX-SE or P3Dv3. LOoks like crap!
Not sure about FSX.
Working on getting the bottom wing parts together, rivets, lines, panels redo as time permits. Flaps needs work at the moment.
Anyways the actor is Jim Caviezel. He's interview of his latest movie... https://www.youtube.com/watch?v=cOP0FoVMXUM
Here's how the collection looks in FSX-SE and P3Dv3. Alphas and specs seemed to be handled differently between sims. The same with P3Dv4 and P3Dv5.
FSX Pass
P3Dv3 Pass
FSX Cargo
P3Dv3 Cargo
How do you open the cabin windows?
So, is FS2020 going to be up to the task of showing the reflections of the nacelles and props in the fuselage like this Lodestar or are we still not there yet? Yes or no I will be buying a rig set up to run it next year. Keeping my current one for FSX unless most of my current hangar will migrate over.I think P3Dv4+ handles the lighting differently so results may not look the same who knows. Have you downloaded this particular model? See how the TWA paint that's included looks in P3Dv4.
Not a good clear video but like how metal looks so the Howard got polished.
So, is FS2020 going to be up to the task of showing the reflections of the nacelles and props in the fuselage like this Lodestar or are we still not there yet? Yes or no I will be buying a rig set up to run it next year. Keeping my current one for FSX unless most of my current hangar will migrate over.I think P3Dv4+ handles the lighting differently so results may not look the same who knows. Have you downloaded this particular model? See how the TWA paint that's included looks in P3Dv4.<br>
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Not a good clear video but like how metal looks so the Howard got polished.<br>
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The default models do show self-reflections as you would see in real aircraft. Whether someone converts the Howard over to MSFS will be the big question.