HU: Bell 210 released on Hovercontrol and Avsim

It's up at AVSIM, not yet at HC. Impressive work as always. One question though, is there a way to blur the main rotors or is my machine not processing fast enough?
 
It's up at AVSIM, not yet at HC. Impressive work as always. One question though, is there a way to blur the main rotors or is my machine not processing fast enough?

Pretty sure that is due to the technique nobu (at HC) started with using the individual blades instead of a blurred rotor disc. Some liked the effect and used it also, like in this release. Myself, I prefer the rotor disc. Maybe George can clarify.

Despite that it's obvious George has put alot of work into this package, congrats on the release! Hope you eventually do some work for FSX, I like your mods.
 
Read a lot of posts and watched the development.

Heading off to Avsim. Must give this a ring out.

Merry Christmas George :ernae:
 
Can someone give assistance as to how to use the glass cockpit. I'm lost in what I have to do.

I know. I have the read me right in front of me. I still can figure it out :kilroy:
 
I have no idea what I'm doing wrong, but I can't get the RPM's up on this thing without getting into a different helo first and getting it running before switching back. Like most other helo's, it's purdy to look at, but I'll take my wings bolted into place, thank you!:isadizzy:
 
I have no idea what I'm doing wrong, but I can't get the RPM's up on this thing without getting into a different helo first and getting it running before switching back. Like most other helo's, it's purdy to look at, but I'll take my wings bolted into place, thank you!:isadizzy:

Tom,

If you go to the drop down view instruments menu and open collective, you can start the engines and increase rpms from there. I haven't found any other way to do it. I wish the collective controls on the VC worked but one only needs do it once per flight.
 
I can get the rotors turning, but they won't build up any RPM no matter how gradually I raise the collective. I also can't figure out how to get the generators or avionics online. I added fuel, battery, and avionics switches to my Westland Wessex, and I know how to gradually add power to that one to get the fire fully lit, but the same method won't work with the Bell - at least not for me.

Edit: Even the keyboard shortcuts for the generators and avionics don't work.
 
Tom,

A trick, load the default Cessna 172 anywhere you want..but don't shut it down. Then switch to the Bell 210 and you'll have full rotor rpm, bring up the overhead panel (Shift+5) and turn on the invertors which inturn are the avionics, bring up the radios (Shift+2) to turn on all the radios
 
Thanks - I'll give that a try next time I fire up the Sim. I'd still like to figure out how to get the rotor up to speed without having to cheat though...
 
Yeah...I don't mind <CTRL>-E and off we go, but if you're in there fighting with invertors and other obscure switch settings, you may as well be able to get the revs up in the VC.
I think I got lost in the twin-engine panel...this is just a Huey isn't it?
 
Y'know I think it may be time to share a little light effect I've been messing with for a time. It is my closest approximation to a rotating red beacon that is, or was, a staple on these helos and many other aircraft, and these fine works of art deserve it.
I have never been happy with it enough to post but seeing it on this model I think I will throw it out there for kicks. Besides I don't know enough about light cfgs to do much more with it. It is actually two files, a weak steady red and a slow red strobe that, if squinting a little, together are pretty convincing. Check the uploads in a bit.
 
You should be able to combine all of the emmiters into one file. If you want, zip what you have and attach it here and I'll see if they can be combined.
 
Just did Tom. I am still learning about FX editing so anything you can do is fine by me. I thought some might want to try just one of the two files for personal preference. I noticed that different models displayed the same effect in different intensities so it was hard to pick values that worked for the most and some really looked bad with both effects going.
 
Go ahead and attach them here and I'll see what I can do.

In the meantime, has anyone been able to get the RPM up enough to fly from a cold start??? I can get the systems online now, but I'm still grounded.
 
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