I don't think you can modify the scale of the pilot...
I mean, the pilot you see in the cockpit can be either part of the 3D model itself, or one of the MSFS default pilots, right ?
In the first case, I think only the creator of the plane can make the modification.
I tried to sit in the one at Bournemouth Air Museum last year (yes it's allowed) and at 6'1" I was looking over the top of the canopy.
I think the scale of the pilot figure is set within the aircraft model .gltf file, I haven't seen a .cfg or .xml file with any pilot/co-pilot scale or even position parameters.
Is it maybe possible to change the parametres inside ModelConverterX? Newest version should be able to do so, because I made a lot of size adjustments in P3D with this great programme.
As long as the pilot is not part of some other model parts, but in many cases the pilot is a separate section.
I'll have a look at rescaling the pilots for the next patch. I want to add some of the improvements from the T models to the singles anyway. No ETA as yet.
I don't recommend hacking the gltf files, or otherwise editing via mcx, but if you do, you're on your own.
You may have a problem with the canopy intersecting the helmet when it slides back.
This site uses cookies to help personalise content, tailor your experience and to keep you logged in if you register.
By continuing to use this site, you are consenting to our use of cookies.