Hi Guys,
In addition to what Steve has mentioned there are a couple of other files that were left out.
1 was the second VC texture for the new Mk1a spitfire, this means some of the dials are not textured and the head rest cushion is not textured.
2 after running the hotfix I found a problem that hadnt been intisipated. most of the aircraft have two skins, by defualt its the high res skin thats set and the low res skin has one character changed out so that it doesnt render in game. this is reversed by the hi res low res skin application you have on your desk top short cuts for the ETO.
so in the update the skins are set up like this. however if your running your skins on low res, then when the update is applied you end up with two skins in your low res folder for the Lancaster OPS,
C:\Program Files\Microsoft Games\CFS3 ETO Expansion\aircraft\ETO_AvH_Lancaster_mk3_OPS\texture\2048
one skin has the character out of place and this is the new skin, the other has the correct name and this is the skin that should have been replaced by the new one, had the name matched.
so this means when you fly the lancaster your still going to see the old skin. which has the code letters back to front. they say OP-S when they should say PO-S. to fix this just navigate to yor lancaster folder as above and delete the correctly named skin from the low res folder, leaving the skin with one character out of place in the folder.
you will now see the lhigh res skin in game with the correct code letters and if you wish to go back to the low res skin re-run the skin application from your desktop or simple rename the two skins manually in the lancaster texture folder.
for the march update release I'll make sure the readme says place the skins into high res before running the update.
sorry for any confushion,
regards Rob.