• There seems to be an uptick in Political comments in recent months. Those of us who are long time members of the site know that Political and Religious content has been banned for years. Nothing has changed. Please leave all political and religious comments out of the forums.

    If you recently joined the forums you were not presented with this restriction in the terms of service. This was due to a conversion error when we went from vBulletin to Xenforo. We have updated our terms of service to reflect these corrections.

    Please note any post refering to a politician will be considered political even if it is intended to be humor. Our experience is these topics have a way of dividing the forums and causing deep resentment among members. It is a poison to the community. We appreciate compliance with the rules.

    The Staff of SOH

  • Server side Maintenance is done. We still have an update to the forum software to run but that one will have to wait for a better time.

I thought I'd share something concerning AI traffic files.

rdaniell

SOH-CM-2013
For several hours tonight, I've been getting more and more frustrated :banghead: . I was trying to put a small AI Traffic File in a current scenery project. Well! every time that I would check it, there would be duplicate airplanes located at the airport. I must have recompiled the Traffic BGL 6 or 7 times and yet :dizzy: ; there was always duplicates of the airplanes.

What I thought I would share is this: I finally thought about doing a file search. Well, there was a duplicate BGL file. I had forgotten that while working on a different traffic file for another airport, I had directed the program to send the BGL to that specific add-on scenery folder. So what was happening was that ever time that I compiled the file that I am currently working on, the BGL would also go to the other specific add-on scenery folder plus the world scenery folder.

I deleted that file and the duplicate airplanes disappeared. I feel very pleased with myself that I killed a gremlin...:applause:
I hope that maybe this post will help some of you'll who like to do your own AI traffic programming

RD
 
Hello,
I use this tool :
"*********************************************************************
MH's AI Traffic Pack V2.2 Update - 05.08.2009
Readme
Copyright (C) by Michael Heise
E-Mail: mikiair@freenet.de
*********************************************************************
I hope it is still available.
Hope it helps
 
Hello,
I use this tool :
"*********************************************************************
MH's AI Traffic Pack V2.2 Update - 05.08.2009
Readme
Copyright (C) by Michael Heise
E-Mail: mikiair@freenet.de
*********************************************************************
I hope it is still available.
Hope it helps

Thanks Emile. I use aifp_v2.1.25 to convert my traffic files to FSX format as I still use Traffic Tools to write my own traffic plans. It has always worked great for me :encouragement:. I just forgot to change the direction of the finished FSX bgl. I'll have to take a look and see if your suggested upgrade is still available.

Best of luck with your AI flight planning :running:.

RD
 
Each time that you use the library tool while in an FS session, say you put a traffic bgl in and use the library to refresh, the AI will double itself.
 
Back
Top