Daube
SOH-CM-2024
Hi all,
I'd like to get your view on some simple experiments I've done this weekend.
As everybody knows, it is not genuinely possible to install the OrbX PNW scenery in P3Dv2, because the main programs are not "P3D-aware". They know only about FSX.
There are some instructions somewhere that explain what to tweak in the registry to install the OrbX sceneries, but at first glance this seemed too long and complex for me. There are also some external tools which manipulate the registry entries to try to redirect the OrbX programs to P3D, hoping it won't notice. I didn't want to use these programs because I didn't really like the way they worked, so I prefered to wait for OrbX to update their installer programs.... Unfortunately, this might take a while, and I'm bored already
So, I took a look into the ORBX folder on my hardrive (I have PNW, Concrete and Darrington installed on my FSX, and P3Dv2 is installed as well). I noticed that the FTX Central files have some XML files in which the FSX path is mentioned. So I made some backup copies, then altered these files in order to replace the FSX paths with the P3Dv2 paths. And it worked. But not completely
The FTX Central seems to work. It inserted the FTX entries in the scenery.cfg of P3D, and I suppose it also moved the FTX files (textures and such) to the various P3Dv2 folders. I mean, all the stuff that is supposed to happen when you click on "FSX Default" or "North America" buttons in the FTX Central, right ?
In the sim, I launched a flight from Concrete. And the Concrete scenery was there But in the forest, I noticed some strange textures: it seems that some of the trees are not getting their texture correctly. Also, shortly after taking off, I get a crash to desktop without explanation, just an error popup "fatal error".
So, in the end, what I did was just to:
- modify the 3 xml files found in the OrbX main folder
- create a symbolic link to the OrbX folder in my P3Dv2 folder (with the command "mklink -J blablabla...").
- and that's all.
Was this too simple to work ?
I'd like to get your view on some simple experiments I've done this weekend.
As everybody knows, it is not genuinely possible to install the OrbX PNW scenery in P3Dv2, because the main programs are not "P3D-aware". They know only about FSX.
There are some instructions somewhere that explain what to tweak in the registry to install the OrbX sceneries, but at first glance this seemed too long and complex for me. There are also some external tools which manipulate the registry entries to try to redirect the OrbX programs to P3D, hoping it won't notice. I didn't want to use these programs because I didn't really like the way they worked, so I prefered to wait for OrbX to update their installer programs.... Unfortunately, this might take a while, and I'm bored already
So, I took a look into the ORBX folder on my hardrive (I have PNW, Concrete and Darrington installed on my FSX, and P3Dv2 is installed as well). I noticed that the FTX Central files have some XML files in which the FSX path is mentioned. So I made some backup copies, then altered these files in order to replace the FSX paths with the P3Dv2 paths. And it worked. But not completely
The FTX Central seems to work. It inserted the FTX entries in the scenery.cfg of P3D, and I suppose it also moved the FTX files (textures and such) to the various P3Dv2 folders. I mean, all the stuff that is supposed to happen when you click on "FSX Default" or "North America" buttons in the FTX Central, right ?
In the sim, I launched a flight from Concrete. And the Concrete scenery was there But in the forest, I noticed some strange textures: it seems that some of the trees are not getting their texture correctly. Also, shortly after taking off, I get a crash to desktop without explanation, just an error popup "fatal error".
So, in the end, what I did was just to:
- modify the 3 xml files found in the OrbX main folder
- create a symbolic link to the OrbX folder in my P3Dv2 folder (with the command "mklink -J blablabla...").
- and that's all.
Was this too simple to work ?