racartron
Charter Member 2016
Did y'all miss me? Don't answer that.
Anyway, after a couple weeks of PC withdrawal, I'm back. My 1 year old hard drive blew up a couple weeks ago and it has been a hassle dealing with life in general, let alone not simming. Being retired, I had to do some clever $$ juggling to round up the funds for a new drive. Then what happened but a shortage of drives due to the massive flooding in Thailand. Not only are they rationing the buggers around here, the prices have jumped up over 50% -- requiring yet more $$ juggling.
Once that mess was fixed, I was faced with recovering all the data (planes, scenery, effects, sounds, etc.) amassed over the past year. Fortunately, over 99% was recovered with only a few small irritating bits following the new fs9 install. Now I'm back in the cockpit and reving up the engines -- so to speak.
Enough of the "woe is me" stuff. Here's the Shockwave bits for the awesome c-11.
Aircraft.cfg Entries:
[EFFECTS]
wake = fx_wake
water=fx_nicks_tchwater
dirt=fx_nicks_tchdrt
concrete = fx_sparks
touchdown= fx_tchdwn_s, 1
startup= fx_msd18s
windshield_rain_effect_available = 1
[LIGHTS]
//Types: 1=beacon, 2=strobe, 3=navigation, 4=cockpit, 5=landing
light.0=3, -18.950, 0.000, 1.131, fx_shockwave_navwhi_l_old
light.1=3, -0.000, -15.32, -0.100, fx_shockwave_navred_nl
light.2=3, -0.000, 15.32, -0.100, fx_shockwave_navgre_nl
light.3=5, 2.900, -7.486, -0.994, fx_shockwave_landing_light_tail_old
light.4=2, -0.000, -15.32, -0.100, fx_shockwave_strobe_nl
light.5=2, -0.000, 15.32, -0.100, fx_shockwave_strobe_nl_3
light.6 = 4, -0.000, 0.00, 0.50, fx_shockwave_vclight,
//------------ ExhaustFlames--------
//index,type, long, lat, vert, fx_filename
light.7=3, 0.20, 0.66, -2.64, fx_V12_IDLE_starb
light.8=3, 0.20, 0.66, -2.64, fx_V12_MAX_starb
light.9=3, 0.20, 0.66, -2.64, fx_V12_Exhaust
light.10=3, 0.20, -0.66, -2.64, fx_V12_IDLE_starb
light.11=3, 0.20, -0.66, -2.64, fx_V12_MAX_starb
light.11=3, 0.20, -0.66, -2.64, fx_V12_Exhaust
I must say this is a great little beast to get up to speed with. Love all the slick liveries hitting the tarmac.
I do have one question: I don't have a visible prop blur. Did anyone address this while I was in the isolation ward?

Once that mess was fixed, I was faced with recovering all the data (planes, scenery, effects, sounds, etc.) amassed over the past year. Fortunately, over 99% was recovered with only a few small irritating bits following the new fs9 install. Now I'm back in the cockpit and reving up the engines -- so to speak.
Enough of the "woe is me" stuff. Here's the Shockwave bits for the awesome c-11.
Aircraft.cfg Entries:
[EFFECTS]
wake = fx_wake
water=fx_nicks_tchwater
dirt=fx_nicks_tchdrt
concrete = fx_sparks
touchdown= fx_tchdwn_s, 1
startup= fx_msd18s
windshield_rain_effect_available = 1
[LIGHTS]
//Types: 1=beacon, 2=strobe, 3=navigation, 4=cockpit, 5=landing
light.0=3, -18.950, 0.000, 1.131, fx_shockwave_navwhi_l_old
light.1=3, -0.000, -15.32, -0.100, fx_shockwave_navred_nl
light.2=3, -0.000, 15.32, -0.100, fx_shockwave_navgre_nl
light.3=5, 2.900, -7.486, -0.994, fx_shockwave_landing_light_tail_old
light.4=2, -0.000, -15.32, -0.100, fx_shockwave_strobe_nl
light.5=2, -0.000, 15.32, -0.100, fx_shockwave_strobe_nl_3
light.6 = 4, -0.000, 0.00, 0.50, fx_shockwave_vclight,
//------------ ExhaustFlames--------
//index,type, long, lat, vert, fx_filename
light.7=3, 0.20, 0.66, -2.64, fx_V12_IDLE_starb
light.8=3, 0.20, 0.66, -2.64, fx_V12_MAX_starb
light.9=3, 0.20, 0.66, -2.64, fx_V12_Exhaust
light.10=3, 0.20, -0.66, -2.64, fx_V12_IDLE_starb
light.11=3, 0.20, -0.66, -2.64, fx_V12_MAX_starb
light.11=3, 0.20, -0.66, -2.64, fx_V12_Exhaust
I must say this is a great little beast to get up to speed with. Love all the slick liveries hitting the tarmac.
I do have one question: I don't have a visible prop blur. Did anyone address this while I was in the isolation ward?