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Importance of the Server in MP games

hubbabubba

Charter Member
This is a short video I made during a testing session with members of Rotor Sim Pilot Discord server;


Was not even part of my initial protocol, as I was told that it had no importance. But seeing it with my own eyes, it had to be shown. Note that it was a H135 Airbus oriented session but this little experiment would answer all MP organizers querries.
 
Well, I honestly thought it was server sensitive from the start, in fact... like, if we're not on the same server, then we can't see each other...

And actually, it's even more sensible than that.
With my brother, we face that issue that we sometimes can't see each other even though we're on the same server. So then we have to change to other servers, trying them one by one, until we find one where we can actually see ourselves.
As a matter of fact, lately we have been forced to switch to American servers instead of the European ones, despite the fact that we are sitting in Europe, because none of the European servers would display us, for some reason :/
 
Yesterday night (I'm in East USA region... but not in USA), I was flying in western France near Arcachon and , just to see, I tried all server one after one (minus Asia). All servers were void of any real players, except west EU.

I counted six tags flying around, one landing and parking in the middle of the runway I was about to land on. Made a ±200 feet landing with ¾ flaps in my Cessna 172 and taxied to the fuel pumps without even getting near him.

:confusion: I wonder where these servers are, geographically speaking.
 
My experience has been quite the opposite.

I'm in the UK and have been mostly flying in the UK lately, I usually see plenty of other players while flying, some of the more popular airports can get quite hectic at times, no one uses the ATC and takes off and lands on whatever runway and from whatever direction they feel like.

Not complaining, it can be quite fun at times.

I kind of wish MS/Asobo would implement built in voice comms. MSFS is already running through the XBox app so it shouldn't be too difficult to add.
 
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