Wow it's been a while since I last posted here! Busy times!
I remember some fairly large discussions on in flight refuelling back a (few) year(s) ago and how difficult it was being with fs9. As I haven't really been following these forums for some time I don't know what came of these discussions.
However I had a little thought pop into my head while sitting in a lecture this morning. I was thinking of an xml gauge that fits behind the 2d ( / 3d) panel that would give the impression of approaching the tanker aircraft and when the gauge calculated that the heading and course were being held close enough to the tankers at a close enough distance for a long enough time it would trigger a refilling of the player's fuel tanks.
It's been a while since I've done any xml coding or any flying to be honest but it struck me as an amusing idea to play with over the summer holidays and wondered if anyone had any thoughts and/or suggestions or fancied telling me I was being ridiculous.
Cheers,
M
I remember some fairly large discussions on in flight refuelling back a (few) year(s) ago and how difficult it was being with fs9. As I haven't really been following these forums for some time I don't know what came of these discussions.
However I had a little thought pop into my head while sitting in a lecture this morning. I was thinking of an xml gauge that fits behind the 2d ( / 3d) panel that would give the impression of approaching the tanker aircraft and when the gauge calculated that the heading and course were being held close enough to the tankers at a close enough distance for a long enough time it would trigger a refilling of the player's fuel tanks.
It's been a while since I've done any xml coding or any flying to be honest but it struck me as an amusing idea to play with over the summer holidays and wondered if anyone had any thoughts and/or suggestions or fancied telling me I was being ridiculous.
Cheers,
M