Interview with P3D's Wesley Bard

Thanks for the heads up. Interesting read.

I didn't know about the 64bit issues that would have hit existing addons. :(
 
Interesting, to bad about 64bit! its done so much for X-Plane 10.. I would have almost welcomed a totally new sim using 64-bit technology without the backwards compatability, but I am looking forward to the graphical and performance improvements.
 
I think the way X-Plane implemented 64bit was a smart way to do it,In the same version of the sim.With the option to use 32bit for add-ons that developers did not convert,or 64bit,that newer add-ons would use,and some older add-ons that developers had converted.


I'm sure this was a real PITA for developers,but for XPlane users it was a good gradual conversion to 64bit.
 
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