I just got around to "re-lighting" this bird.
[lights]
//Types: 1=beacon, 2=strobe, 3=navigation, 4=cockpit, 5=landing
// 6=taxi, 7=recognition, 8=wing, 9=logo, 10=cabin
light.0= 3, -7.5, -18, -1.1, fx_shockwave_navred
light.1= 3, -7.5, 18, -1.1, fx_shockwave_navgre
light.2= 1, -2.9,-0.70, 3.2, fx_shockwave_strobe
light.3= 1, -9.8, 0.0, -3.0, fx_shockwave_strobe_2
light.4= 4, 15, 0.0, 0, fx_dsb_vclight_red
light.5= 8, -4, 4, -5,fx_dsb_smokedown,
light.6= 8, -4, -4, -5,fx_dsb_smokedown,
light.7= 7, 0, -4, 0,fx_dsb_smokeangle,
light.8= 3, -22.5, -.5, 6.2, fx_shockwave_navwhi
light.9= 6, 1, -5, 3,fx_dsb_leftwingvapor,
light.10=6, 1, 5, 3,fx_dsb_rightwingvapor,
light.11=6,-12,-18, -1,fx_dsb_vortices,
light.12=6,-12, 18, -1,fx_dsb_vortices,
light.13=8, 5, 4, -5,fx_dsb_smokedown,
light.14=8, 5, -4, -5,fx_dsb_smokedown,
light.15= 7, 0, 4, 0,fx_dsb_smokeangle,
light.16= 4, 16, 0, 4.5, fx_dsb_vclight_white,
//light.17= 4, 16, -1, 4.5, fx_dsb_vclight_white,
light.18 = 5, 12.00, 0.0, -4.50, fx_Shockwave_landing_light
Panel Entries
[Vcockpit01]
Background_color=0,0,0
size_mm=256,256
visible=0
pixel_size=256,256
texture=$Dummy
gauge00=Harrier_GR7!VSTOL Controller, 0,0,1,1
gauge01=Harrier_GR7!Effect Controller, 0,0,1,1
gauge02=shockwave_lights!SW Lights_gear, 1,1,1,1
gauge03=shockwave_lights!SW Lights_taxi_gear, 1,1,1,1