Is there a V1 in CFS3?

Once upon a time, I edited the V1 to use the A Bomb effect and created a mission to try to intercept it from a head on course coming straight out of your airbase (the V1's target). You had to turn and chase it down if you missed on the first pass, or keep going to get away from the blast in time. It was very hard to meet the mission goals.
 
Thanks for the examples

Nice missions. CFS2 use to have a cool intercept mission over London
 
There was a problem with the stock V1 where it didn't perform as the real thing, i.e ran out of fuel then dived to impact.

Was that ever addressed? It would be a cool feature!
 
Characteristics

Would think you could model it as a jet with 300km range - just adjust the fuel load. Would need to fiddle a bit to get the destruction realistic. I have had a few responses so we'll see what we get and may need to do. I wonder why I am interested in a V1......
 
Ted, I built the missions for this V1 stuff back in the day,
Slipstream and squiffy had adjusted the V1 so they would work properly.
I will upload all the V1 files to your folder at the ETO team server..
:applause:
 
Ted, I have all the v1 modified files uploaded to my Folder on the ETO FPT.
V1 files folder in the HouseHobbit folder for you.
I was the one Slipstream asked back then to help with this project, I may still have the g max files for the V1 also if needed.
Hobbit
:applause:
 
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