Hello all,
Last year, I started a thread about my journey learning Gmax and aircraft modeling using Milton's awesome C162 tutorial. However, I gave up, because I was missing the basics and could not always follow. However, that inspired me to really learn 3D modeling and I singed up for 3ds Max training. I finished the first two courses of 3 and right now I am in the 3rd one. I now feel pretty comfortbale in Max, the complete interface, all the nice modifiers and just the whole modeling workflow and would love to start with an aircraft.
Last year I had the chance to get 3ds max for a student price. However, it is the full version and I can use it for commercial purposes since I made a crossgrade to this version. It cost a little, but it was worth it. So I have Max 2010 and due to my subscription I also have 2011 now.
The problem I see is that I have no chance to bring my aircraft model from Max 2010/2011 into FSX right? That would be sooo bad, because I would love to start making add-ons for FSX.
Is there any way to get around this problem, so that I can still use Max 2010/2011 for the modelling and hopefully texturing too.
Would be nice if somebody can share his knowledge with me. I can just not belive that all the nice add-ons are only created using Gmax or an old Max version. Nothing against these, but is nobody using current Max version?
Looking forward to your answer and thank you for your help.
-Pete
Last year, I started a thread about my journey learning Gmax and aircraft modeling using Milton's awesome C162 tutorial. However, I gave up, because I was missing the basics and could not always follow. However, that inspired me to really learn 3D modeling and I singed up for 3ds Max training. I finished the first two courses of 3 and right now I am in the 3rd one. I now feel pretty comfortbale in Max, the complete interface, all the nice modifiers and just the whole modeling workflow and would love to start with an aircraft.
Last year I had the chance to get 3ds max for a student price. However, it is the full version and I can use it for commercial purposes since I made a crossgrade to this version. It cost a little, but it was worth it. So I have Max 2010 and due to my subscription I also have 2011 now.
The problem I see is that I have no chance to bring my aircraft model from Max 2010/2011 into FSX right? That would be sooo bad, because I would love to start making add-ons for FSX.
Is there any way to get around this problem, so that I can still use Max 2010/2011 for the modelling and hopefully texturing too.
Would be nice if somebody can share his knowledge with me. I can just not belive that all the nice add-ons are only created using Gmax or an old Max version. Nothing against these, but is nobody using current Max version?
Looking forward to your answer and thank you for your help.
-Pete