... it sounds like the dp of the "weapon" is set to be un-drop-able by mistake.
Hi Allen,
thanks for your hint!
I consulted one of my archived guides on damage profiles and indeed discovered a mistake in the original dp file (Junkers_Ju52_JU-AIR_v61).
I have replaced the bomb section
[PAYLOAD.1]
; Payload = Bomben - Licht 200 kg [Bombs, Light]
mount.0=wep_gc_sc50, 1, 2
mount.1=wep_gc_sc50, 1, 3
mount.2=wep_gc_sc50, 1, 4
mount.3=wep_gc_sc50, 1, 1
...
by
[PAYLOAD.1]
; Payload = Bomben - Licht 200 kg [Bombs, Light]
mount.0=wep_gc_sc50, 1, -1
mount.1=wep_gc_sc50, 1, -1
mount.2=wep_gc_sc50, 1, -1
mount.3=wep_gc_sc50, 1, -1
...
Same for [PAYLOAD.2] which looks now like this
[PAYLOAD.2]
; Payload = Bomben - Mittel 1000 kg [Bombs, Medium]
mount.0=wep_gc_sc250, 2, -1
mount.1=wep_gc_sc250, 2, -1
mount.2=wep_gc_sc250, 2, -1
mount.3=wep_gc_sc250, 2, -1
The parachuters [PAYLOAD.7] were a little more difficult for my limited skills. Rather to drop them one by one, I liked to drop them in series.
So I replaced
[PAYLOAD.7]
; Payload = 14x Fallschirmjäger [Paratroops]
mount.5=ju52_f_turret, 1, 0
mount.6=ju52_a_turret, 1, 0
mount.7=wep_paratrooper_1, 14, 1
mount.12=guntube_side, 1, 0
mount.13=guntube_side, 1, 0
mount.14=ju52_spinner, 1, 0
by
[PAYLOAD.7]
; Payload = 15x Fallschirmjäger [Paratroops]
mount.5=ju52_f_turret, 1, 0
mount.6=ju52_a_turret, 1, 0
mount.7=wep_paratrooper_1, 3, 11
mount.8=wep_paratrooper_1, 3, 11
mount.9=wep_paratrooper_1, 3, 11
mount.10=wep_paratrooper_1, 3, 11
mount.11=wep_paratrooper_1, 1, -1
mount.12=guntube_side, 1, 0
mount.13=guntube_side, 1, 0
mount.14=ju52_spinner, 1, 0
I decided for this solutions due to the limited numbers of mounts.
Maybe the number of mounts could be increased, but for the while this works fine for my needs.
br
Norbert