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Judy behavior

dasuto247

Members +
Just wondering if anyone may know a solution. Part of my CVE campaign is an intercept in late evening of June 17 1944.Multiple Judy's, Zeros, few Frances from Yap attacked TG 52.11 and 52.14 off Saipan.The Judy's acted weird(even with them set to 2 and 3 in DP file, ie dive bomber).Those that made through the blue blanket of CAP fighters just circled and circled overhead, circled so long, never did attack although the final one looked like may have been about to go into dive. They dont act like other dive bombers.Any ideas why? WP was set to 17,000 feet at 180 knots.Ships were ziggging around below. Just caught me off guard how they took forever, so long all were downed before could attack.
 
I figure you're using the Judy from SOH. I have 3 Judy's made by 3 different people and tested them all.All of them attacked the ships fine with no problems.
 
Reduce the Moments Of Inertia

Are you using Thicko's D4Y Judy's?

Whichever Judy model you are using, edit its airfile with AirEd, scroll down to the M.O.I. (Moments Of Inertia) record and reduce 50-60% the M.O.I. values.

Take the PITCH, ROLL and YAW figures from the aircraft.cfg, calculate the reductions and enter them in the airfile.

I mean these:

;Moments of Inertia
empty_weight_pitch_MOI = 11059.0
empty_weight_roll_MOI = 7243.0
empty_weight_yaw_MOI = 14484.0

In AI aircraft, the airfile entries takes precedence over the aircraft.cfg. MOI entries that make a wonderful player's airplane can kill AI performance, if they are too heavy for CFS2 to handle.

For example, if a dive bomber has a pitch MOI too heavy, when flown by the computer as an Artificial Intelligence (AI) plane, it may refuse to dive because its pitch MOI would prevent it from dive recovery sending it to crash.

Reducing from 50 to 60% MOI entries in the airfile, usually cures many AI strange behaviours.

Should you discover your Judy doesn't have a MOI record in the airfile, simply find a plane that has it, copy and paste it into the Judy airfile. Then enter the correct values and test your mission again.

Cheers!
KH
:ernaehrung004:
 
I have the Thicko D4Y Judy,MD D4Y Judy Dive Bomber and Silvia's D4Y Judy .The one that attacks the best is the MD D4Y Judy Dive Bomber so I decided to use the air file from it in others. I made this change today.

BTW the Thicko Kate has problems attacking with Torpedoes and the stock Kate air file fixes the problem.Thread about this was done by Talon a few years ago.
 
Are you using Thicko's D4Y Judy's?

Whichever Judy model you are using, edit its airfile with AirEd, scroll down to the M.O.I. (Moments Of Inertia) record and reduce 50-60% the M.O.I. values.

Take the PITCH, ROLL and YAW figures from the aircraft.cfg, calculate the reductions and enter them in the airfile.

I mean these:

;Moments of Inertia
empty_weight_pitch_MOI = 11059.0
empty_weight_roll_MOI = 7243.0
empty_weight_yaw_MOI = 14484.0

In AI aircraft, the airfile entries takes precedence over the aircraft.cfg. MOI entries that make a wonderful player's airplane can kill AI performance, if they are too heavy for CFS2 to handle.

For example, if a dive bomber has a pitch MOI too heavy, when flown by the computer as an Artificial Intelligence (AI) plane, it may refuse to dive because its pitch MOI would prevent it from dive recovery sending it to crash.

Reducing from 50 to 60% MOI entries in the airfile, usually cures many AI strange behaviours.

Should you discover your Judy doesn't have a MOI record in the airfile, simply find a plane that has it, copy and paste it into the Judy airfile. Then enter the correct values and test your mission again.

Cheers!
KH
:ernaehrung004:


Yes, using Thickos Judy.Thank you, will see if this works.
 
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