Kinda dumb question but...

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Tom@Cr1-Software

Charter Member
I know I should know this after all of these years in designing but I have just never tried to figer it out before...

Is there a way to start a float plane in the air in fs9 like you start in the air in fsx?
If any one knows that would save me a little time figering it out..

Sure appreciate the help.

Thanks!!
Tom
 
Hmmm...I guess you could take a wheeled plane and fly/slew it up to the altitude you want and then switch planes to the floater and then save the flight.

I do that in FSX with the aircraft I am currently developing, I have one saved flight with it in the air and one saved flight with it on the ground. Then when I want to test a new export I just have to select whichever saved flight suits my needs best.
 
What I've done in the past is to place the aircraft in question on one runway or another, go to the MAP view and simply change the altitude. 5K/10K whatever suits your needs. Start the aircraft up in the air and fly it! I do this with sailplanes, too. T_K's ideas on saving flights are spot on.

LA
 
What I would do.

Quick and dirty;
* Start FS, in a plane, at a ramp
* Slew to altitude
* Rechange out plane for float plane


Ingenious route;
* Open float plane 'aircraft' config file with Notepad
* Copy/paste in landing gear (wheels 'type' sections, 4 strings) into the contacts points section
* Set up wheeled (invisible) landing gear height in FS, save settings
* Boot up where ever you want in Float Plane

Note 1; I believe you will need to set landing gear to rise lower (seconds time sections on Contact points per string/gear) so that when you land, gear is up, and floats will not flip you over

Note 2; You can easily copy/paste the landing gear (wheels version / type) from another existing plane (Caravan float plane) and paste it into the said new float plane and adjust widths and such (X,Y,Z coordinates from 'floats' contact points) so they match / align.

What 'version two' does is enable you to land on the ground, and boot up on the ground. I did this with the FSX Beaver, works brilliant. You need to dial in the height though, so that will take some 'reset/reboot/reset/reboot' until you are dead on. Drive around in the dirt to note your positions points.


Bill of the gray eyebrow people...
 
I used to have a test air port runway I made for cfs2, I just put it under water out off shore about 50 feet, then all I used to have to do is load up the float plane on the runway and it just floats there above the runway. So I guess now I have to make a runway off shore, sink it, then build a bgl location and then make it as one of the default runways....unfortunatly that was cfs2 and I dont know if it woul dowrk in fs9????
Could test it and see...

Some how I think just starting the sim in the cessna flying to 50 ft Alt will be easier.....lol
Gonna try LionHearts suggestion it sounds interesting! :)


Thanks guys!!

Tom
 
You can also use any water runway as a starting point if your default start is cold/dark. If you like it cold, there's PAEN - Kenai AK, or for a more tropical climate, there's PHNL - Honolulu. Both have water runways with starting points where you can start a flight. There are also several water airports around the Seattle and NY City areas.
 
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