Some ID for La Spezia harbour
Kelti,
The difference is in the islands before you reach the harbor. The first pic represents the scenery in place, with the harbor islands visible. The second pic is the way it looks with Sander's files, and why I asked for a fix. The harbor where the objects are placed really wasn't a problem, I was just being my typical anal-retentive self.
And you are absolutely right,
because a La Spezia scenery without the Isola di Palmaria would have not been realistic at all!
Unfortunately there's another detail that doesn't look too good, I'll explain below.
I cannot understand why I did not notice the small Palmaria Island disappearing from the screen without Tobob's files in place.... it's probably due to the fact that we passed from near-winter, monsoon-like (yet cold as hell!) rainy weather to over 90 F (33 C) degrees with 89% humidity in less than two weeks. I feel as if I had a boiled brain!
My help request came only out of fear of having misplaced Tobob's scenery, with all the mistakes I had made in the past! :isadizzy: Nevertheless, last night I had my usual fist fight with Mission Builder, which kept telling me a misterious
"%s" object is missing from my database, everytime I loaded your layout in place. To tell the truth, I had this MB warning in the past with every layout for Achim's sceneries, but, since nothing vital seemed to be missing in each scenery, I kinda' ignored it.
Now I am really curious what library object this might be, have you got any idea from your vaste SOH librarian knowledge?
About the layout, it already looks nice but I think that the civilian/commercial harbour difference from the military area should be more evident. Besides, I would not use Wolfi's forest patches in town, as all Liguria region towns are heavily settled with extremely thin flat areas where to build, since the Northern Appennini chain drops directly into the sea in many places. Between the Po Valley and Liguria there are peaks over 2,000 m (over than 6,000') high. To be more specific, 99% of Liguria looks like Ireland's tall cliff-ed Western shore and the Cliffs of Moher.
Therefore, forest patches are more proper on the steep hills looming over La Spezia and surroundings, sparse single trees would be much more realistic and I'll take care of it. I'll see also if I can mix Wolfi's Med buildings with something more akin to continental Europe because, as you saw yourself when you were here, this part of Italy looks considerably less Mediterranean than the rest of it. Much more like French Cote Azure than Naples, for example.
I did a little homework to help identify La Spezia harbour better, I hope I will not be arrested for spying like those Japanese secret agents at Pearl!
Attached below two Google maps:
- in the first I indicated the various areas, I hope the distinction between the commercial and the military harbours is clear. The dotted line indicates the heavily settled city limits: I would not place forest patches inside of it. Wooded areas are instead the light green patches, actually mountains, to the East and West of La Spezia.
- This is the "L" shaped Arsenale closeup, which matches the WWII model picture Jagd attached above. This was the main target for Allied bombings, as warships were moored here for resupply, repairs and such. Google's small "A" cloud indicates the location of the Naval Museum Xavier, Dave and I visited last year. The Musem building was once part of the Naval Military Academy. Dave and I drove around it last year on our way to visit medieval Portovenere, right in front of Palmaria Island mentioned above, I am sure he still remembers the high wall surrounding all the military area and drydock.
The CFS2 scenery so-so detail I mentioned above can be seen from the first map: it's the important Magra River that flows SouthEast on the Northern side of the mountains surrounding La Spezia, visible in the upper right corner. In CFS2 only the estuary can be seen and the river is almost missing. I don't know if it can be fixed in CFS2, but to someone like me, who spent a lot of his vacation time in these places, it really looks poor.
Hoping this will help, until our next ideas exchange
Cheers!
KH :ernae: