• There seems to be an up tick in Political commentary in recent months. Those of us who are long time members of the site we know that Political and Religious content has been banned for years. Nothing has changed. Please leave all political and religiours commentary out of the fourms.

    If you recently joined the forums you were not presented with this restriction in the terms of service. This was due to a conversion error when we went from vBulletin to Xenforo. We have updated our terms of service to reflect these corrections.

    Please note any post refering to a politicion will be considered political even if it is intended to be humor. Our experience is these topics have a way of dividing the forums and causing deep resentment amoung members. It is a poison to the community. We apprciate compliance with the rules.

    The Staff of SOH

  • Server side Maintenance is done. We still have an update to the forum software to run but that one will have to wait for a better time.

Learning to model

NachtPiloten

Kurier auf Stube...pauke!
Staff member
Well that is a question. To tell you the truth I started in FSDS and moved to gmax despite all the warnings how hard it is. It is exacting and the naming conventions must be adhered to etc. It is not impossible at all. It takes a no fear attitude, a recognition that you will fail, become frustrated, want to quit and generally ask yourself, is this what I want to do with my freetime?

Truly, there is a great tutorial at

http://www.simviation.com/gryphon/tutorials/gMax_00.htm

http://www.sim-outhouse.com/sohforums/showthread.php?t=19204

There was a tut by Gerard Van Der Haast, excellent beyond words!

here's a fun one

http://www.tutcity.com/view/building-an-aerial-bomb-in-3ds-max.11659.html

These are the tools I used to learn. Not saying I am the source of great advice (just ask my wife). I'll help anyone wanting to learn, as I have helped a few over the past couple of years.

:ukraine:
 
I am learning to use G Max, and these tutorials have been a blessing during this process, as have the advice given by the Masters here at SOH..
It is a slow process for me, and i realize that it does take time..
To all whom maybe interested in Modeling, I say Give it a try,
If a Hobbit can try to learn this anyone can..
LOL..LOL..
 
Well that is a question. To tell you the truth I started in FSDS and moved to gmax despite all the warnings how hard it is. It is exacting and the naming conventions must be adhered to etc. It is not impossible at all. It takes a no fear attitude, a recognition that you will fail, become frustrated, want to quit and generally ask yourself, is this what I want to do with my freetime?

:ukraine:

Amen. It's also a lot of fun when something you hacked away at for weeks suddenly looks like the real thing.

My habitual broken record, but there's also a great tutorial series for the beginning modeller by Milton Shupe. It's targeted at FS9, but much in practice is the same for CFS3. By the time the differences start to show, it'll be obvious you need to read the CFS3 sdk for real.

There's a sticky New links for old for this at the Aircraft Design and Animation forum here at SOH:- http://www.sim-outhouse.com/sohforums/showthread.php?t=93

the direct link to the series is:- http://www.flightsimonline.com/C162/
 
Back
Top