• There seems to be an uptick in Political comments in recent months. Those of us who are long time members of the site know that Political and Religious content has been banned for years. Nothing has changed. Please leave all political and religious comments out of the forums.

    If you recently joined the forums you were not presented with this restriction in the terms of service. This was due to a conversion error when we went from vBulletin to Xenforo. We have updated our terms of service to reflect these corrections.

    Please note any post refering to a politician will be considered political even if it is intended to be humor. Our experience is these topics have a way of dividing the forums and causing deep resentment among members. It is a poison to the community. We appreciate compliance with the rules.

    The Staff of SOH

  • Server side Maintenance is done. We still have an update to the forum software to run but that one will have to wait for a better time.

LM/CS KC-130J Conversion + Mods

Scorch00

Members +
Hi all. I was perusing the threads here. I had done a personal conversion a ways back of a KC-130J, but I kept it to myself as I didn't know how to navigate possibly releasing the .mdl file. I see others have already started doing this, so it spurred me to work on the KC-130J a bit more. I see there was already one other one out someone had done. I however, took my version and have gone a bit further in incorporating things from LM/CS, but also my own mods. Such as something the Super Herc does not have, and that's accurate night lighting. Which I've added to the model. This being the formation (slime) lights, as well as the IR/NVG illuminated propeller tips, similar to what's on the MV-22Bs. I have also reassigned the drogues to work with the tailhook function instead of the CS custom animation to allow people to put whatever cockpit they'd want on this version and still retain the ability to use the drogues. As we all know the "J" models lack any real accurate cockpit. Hopefully someone gets to fixing that. Personally, I have an affinity to the KC-130s having seen VMGR-352's KC-130s fly out of MCAS El Toro and then MCAS Miramar, they've always been my favorite Herc squadron having grown up going to airshows at their respective bases. I've also done custom repaints to more accurately represent the KC-130Js out of Miramar. I created a CAG and Line textures. My next few questions are, is there enough interest for me to go through trying to upload them and then if so, are there suggestions as to how to go about that? As in just posting the needed .mdl files, my textures, and aircraft.cfg mod? Full credit of the aircraft obviously goes to LM/CS. Pics below!

attachment.php

attachment.php

attachment.php
 

Attachments

  • KC-130Ja.jpg
    KC-130Ja.jpg
    35 KB · Views: 23
  • KC-130J night.jpg
    KC-130J night.jpg
    22.4 KB · Views: 19
  • refule.jpg
    refule.jpg
    38.5 KB · Views: 19
Thought I'd post a little bit better image of the slime lights and the IR/NVG prop tip illumination.
attachment.php
 

Attachments

  • props.jpg
    props.jpg
    22.1 KB · Views: 30
Thank you all!

I'm cleaning up files for it right now. It will just be the .mdl, aircraft.cfg, and the textures. I want to avoid it being a distribution problem. The model is also ONLY for P3DV4 as a result. Since it is really a modification of a stock airplane in the Sim. It wont work in earlier versions of P3D or FSX as a result of me doing this mod to the model. You'll just need parts from your stock P3D C-130Js to complete the "mod" like the C130J air file, panel, and sounds. If I can get around to it tonight, I may at least get the mod up on here first. Then Simviation.

attachment.php
 

Attachments

  • herc1.jpg
    herc1.jpg
    54.2 KB · Views: 30
Last edited:
Bravo for sure and thank you for allowing other Herc fans access to the updated models. Anytime I hear a "Raider" call-sign over the radios I know who's calling, even had "Sumo" yesterday around the Phoenix area. The IR/NVG lights would also look great on the AFSOC H/M-130Js. The CS/LM C-130 series is on the short list of models I have had in all 3 sims (FS9/FSX/P3D). The J "soft panel" tease in v4.5 would be nice if it worked, but I would settle for a H2+ EFIS VC upgrade.
 
Bravo for sure and thank you for allowing other Herc fans access to the updated models. Anytime I hear a "Raider" call-sign over the radios I know who's calling, even had "Sumo" yesterday around the Phoenix area. The IR/NVG lights would also look great on the AFSOC H/M-130Js. The CS/LM C-130 series is on the short list of models I have had in all 3 sims (FS9/FSX/P3D). The J "soft panel" tease in v4.5 would be nice if it worked, but I would settle for a H2+ EFIS VC upgrade.

You're very welcome. I was thinking about looking at the other J models as well. I agree though, the soft panel tease is rather sad to me. In this one I left the EICAS panel attached to it. But the way I redid the model's assignments you could put whatever panel you want in it and you'd still be able to deploy the drogues. Which is what I wanted. The same here, there's a very small list of aircraft I've had on my machines back to FS9, but this is definitely one of them as well.

I'm getting ready to upload this one as I type this. Should be up on here soon. Will post a link.

Link is here: http://www.sim-outhouse.com/sohforums/local_links.php?catid=220&linkid=26458

attachment.php
 

Attachments

  • SuperHerc.jpg
    SuperHerc.jpg
    66.8 KB · Views: 29
Last edited:
Very cool! Thanks Scorch. Downloaded, and I will be running around in it this week.

Cheers,
 
Very cool! Thanks Scorch. Downloaded, and I will be running around in it this week.

Cheers,

Absolutely! Hope everyone enjoys it, I've been flying it around a lot the last couple days personally.

Also, I had a request for brighter prop tips at night. I made them subtle to not be overpowered in the sim originally. But in some cases it may be too light or hard to see in general. In any case if you like the ones that I did originally, no worries. But I did make a brighter option below. I'll leave it active for a while and then take it down. You can backup the original ones in the repaints I provided or just drop this in and override the night prop textures.

https://drive.google.com/open?id=1K9QDTdRRwVQnHvc11GrUGgGj5lRseBfJ
 
Scorch,

Thank you for the brighter texture. Speaking for myself, it's perfect! NC


You're welcome!

Also, as an added feature. I thought I'd venture into another version. I figured I wouldn't leave the Air Force guys out. The USAF's MC-130J really differs very little from the USMC KC-130J in terms of external appearances go. So I've dove into that model as well. I've designed a very simple FLIR pod for the nose and that's really it for the MC-130J. Well and obviously a livery to go with this version. But this is what progress I've made on it tonight.

attachment.php


attachment.php
 

Attachments

  • mc-130J.jpg
    mc-130J.jpg
    67.1 KB · Views: 16
  • mc130.jpg
    mc130.jpg
    24.5 KB · Views: 15
Very nice work!

Thank you!

Messed around with some visuals last night and this afternoon. I also darkened up the textures, as I thought the original map was too light a gray for the MC-130. It looks a bit more menacing now in this darker gray, plus some more details. It has more subtle details in the livery I'm trying to replicate as this one is done entirely from scratch.

attachment.php
 

Attachments

  • mc.jpg
    mc.jpg
    18.6 KB · Views: 28
Agree on the dark "spooky" paint on the AFSOC Hercs, and I see you added the UARRSI markings. Something I have not done in all my years with the CS C-130 series, air refuel!
 
Very nice! NC:encouragement:


Thank you!

Messed around with some visuals last night and this afternoon. I also darkened up the textures, as I thought the original map was too light a gray for the MC-130. It looks a bit more menacing now in this darker gray, plus some more details. It has more subtle details in the livery I'm trying to replicate as this one is done entirely from scratch.

attachment.php
 
I think I've finally got the color where it needs to be. Most of the markings are applied now as well. First gray was too light, second one too dark, this one I think is where it needs to be. But who knows. The longer I look at it I might redo it again lol (hopefully not).

attachment.php
 

Attachments

  • mc1.jpg
    mc1.jpg
    22.3 KB · Views: 29
very nice!!
thank you for your work on this great bird.

Thank you for the support, and you"re welcome!


A little admin post on my part. I have received at least one (so far) texture issue complaint. But after checking the files I've uploaded it seems to just be an isolated issue. But this one issue sounds like it's rather common with the C-130s in my experience. Where a texture file is out of place on the model despite the textures being correct. This in my experience is related to a difference in the texture.cfg fallback textures between systems that can exist. Where the stock liveries appear properly, but 3rd party ones do not. This is likely that issue. So, to solve this you have to take a texture.cfg file from one of your stock P3D C-130s installed with P3D and override the ones in the repaint folders and in theory, should solve that issue. It's worked in my experience in also replicating the issue myself.

I have found a texture issue that I'm working on fixing however, the texture.cfg issue was found to not fix this issue. It was an error on my part in the texture layers. I'll be uploading a texture fix. This error presents as a incorrectly textured inboard external fuel tank. The error is on both repaints.
 
Last edited:
Lovely stuff. Is there any chance of an Italian Air Force livery for it please?

Regards
Dale

I can look into it. I have a couple other model variations I'm working on at the moment.


Thank you for the feedback in regards to the issues of the original. I have uploaded a V1.1 update for the KC-130J. This is a texture as well as model update. I've changed the external fuel tank visibility conditions as they have a tendency to no longer appear in replays or recordings for certain software. So I've "permanently" attached them to the model so they no
longer do their disappearing act. I've included readme's for new installations and one for those that just want to update the model and textures and not do the whole piecing together thing again. Update link below!

http://www.sim-outhouse.com/sohforums/local_links.php?catid=220&linkid=26476
attachment.php


Also, in terms of the MC-130J, the model modifications are done. I'm just cleaning up a few things on it. I will be posting a visual update here later today I imagine.
 

Attachments

  • 1.1.jpg
    1.1.jpg
    42.9 KB · Views: 29
Back
Top