Looks like I have some FSX/Nvidia issues. Anyone have any ideas?

crashaz

Pearl Harbor Project developer
Looks like I have some FSX/Nvidia issues. Anyone have any ideas?

i7 930
12 GB RAM
eVGA GTX570 1 GB RAM

Once in the sim I will get a spike from somewhere in the autogen then on the airplane and then real large polys start appearing in the skies.
FSX has been crashing while in the sim with the following:
Display driver nvlddmkm stopped responding and has successfully recovered.

Also now I have the plane polys spiking in the preview window.

Have completely uninstalled the Nvidia drivers... clean install.
Went back to 280.26 then back to 290.36
Tried DX10 and non-DX10 modes
Also have deleted FSX.cfg and let it build a new one.... no luck :kilroy:
 
PHEW!!!! x1000

I got my FSX license keys as part of the beta team.... so no box.... was frantically looking for them and could not find them.... found them.... sent them to all my emails and made multiple copies on my FS Design, FSX and Documents drives.

:icon_lol:

Let me know what you guys think. :wavey:
 
i had the same issue....check this in your fsx.cfg file


[GRAPHICS]
SHADER_CACHE_PRIMED_10=1693500672
SHADER_CACHE_PRIMED=1693500672
ALLOW_SHADER_30=1
D3D10=0
TEXTURE_MAX_LOAD=1024
ForceFullScreenVSync=1
HIMEMFIX=1
NUM_LIGHTS=8
AIRCRAFT_SHADOWS=1
AIRCRAFT_REFLECTIONS=1
COCKPIT_HIGH_LOD=1
LANDING_LIGHTS=1
AC_SELF_SHADOW=1
EFFECTS_QUALITY=2
GROUND_SHADOWS=0
TEXTURE_QUALITY=3
IMAGE_QUALITY=0
See_Self=1
Text_Scroll=1
[BUFFERPOOLS]
//PoolSize=70000000
//UsePools=0
//RejectThreshold=126976 //98304 //524288 //262144
usepools=1 //test 27oct
Poolsize 200000000 //test 27oct
RejectThreshold=524288 //test 27oct
 
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