• There seems to be an uptick in Political comments in recent months. Those of us who are long time members of the site know that Political and Religious content has been banned for years. Nothing has changed. Please leave all political and religious comments out of the forums.

    If you recently joined the forums you were not presented with this restriction in the terms of service. This was due to a conversion error when we went from vBulletin to Xenforo. We have updated our terms of service to reflect these corrections.

    Please note any post refering to a politician will be considered political even if it is intended to be humor. Our experience is these topics have a way of dividing the forums and causing deep resentment among members. It is a poison to the community. We appreciate compliance with the rules.

    The Staff of SOH

  • Server side Maintenance is done. We still have an update to the forum software to run but that one will have to wait for a better time.

May be beating a dead horse but...

_486_Col_Wolf

Charter Member
I vaguely remember installing a CFS 1 P-51 into CFS 2 years ago and the K-14 Gyro gunsite worked. Out of curiosity I just installed the P-51 Ridgerunner 3 into my CFS2 install from the FreeFlightSite http://www.thefreeflightsite.com/Zrunner.zip and lo and behold the Gyro gunsite works! Some have speculated that the gyro site only worked in CFS 1 because of an obscure DLL file but this does not seem to be the case. There is nothing in the Panel file that has anything to do with it either. The only option left is something in the MDL file. If someone has a program that can read the MDL file we might be able to unlock the secret of the K-14 gunsite.
 
Yes -- and you are correct , Cfs-1 did use it , and it still works in Cfs2 , and I know its , the model source code ,
I tried several times , to integrate it to other mustangs , and failed miserably I mignt add , Some where in the model in the coding ,
has to be a command switch --- either a 1 / or 2 as an example , that locks it on switch mode ,
If you fly the Cfs-1 mustang , then switch air craft , A spitfire -- really any aircraft -- The Aw-mustang or FDG ones,
It will display the Gyro site - until you switch views -- there you lose it , and cannot retrieve it ,,
So I think it must refferance the previoue Flt.file ,, Started as Cfs-1 mustang , The changed view causes a reread of current flt.file -- the one you switched to , uses a different model source , say a 1 , and it locks you out , had it found the code 2 ,
it probably would stay locked on the Gyro site --- Of course I don,t know what the switch coding was , and where they used it in the model file ,, Some one had to figure it out , unless your dealing with a Cfs-1 -- repaint -- check the mdl size ---
,

Just looked at Cfs-1 mdl it is 136-kb --- Ridge Runner looks like its using AF texture call, set , moded from the Cfs-1
model would be my guess --
 
Yeah it all goes back to the source code dilemma. It's frustrating, you can D/L the plans to make an atomic bomb but you can't get the source code for a 22 year old flight sim!
 
Back
Top