Me 264 for CFS3

airfighter55

Charter Member
Very modern long distance bomber Me 264 made for CFS3.

Would be great if a friend of the community can make the engines turning and make textures a bit more reflective ?!:wiggle:

Have fun.
airfighter55:wavey:
 

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thank you, Daiwilletti,
so its this release event mentioned, right?

from a readme:
Code:
"Parked aircraft also with towing tractor. Put it in vehicles folder. Give it in a airfield facility and you will see it."
hmm, having no idea how to give it in a airfield facility and how check it from a close view, never did such things :)

ok, guys, Ive got a small idea - if that (gmax or whatelse 3d format) source model would by allowed to make as flyable mesh, I could bother with it (uv-mapping, textures, animations), yet to make some decent virtual cockpit, if there would be interrest.

as to the VC I always wanted to try a pure windows glass / frame paint over the uncutted mesh. the Me 264 is a good for such experimenst. actually I did this already for the Komet - Shusui canopy, and it works well with / without AnKor shaders, check this image - all the canopy frame shape is just a pure alpha layer paint over the simple low poly canopy mesh.
 
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