• There seems to be an uptick in Political comments in recent months. Those of us who are long time members of the site know that Political and Religious content has been banned for years. Nothing has changed. Please leave all political and religious comments out of the forums.

    If you recently joined the forums you were not presented with this restriction in the terms of service. This was due to a conversion error when we went from vBulletin to Xenforo. We have updated our terms of service to reflect these corrections.

    Please note any post refering to a politician will be considered political even if it is intended to be humor. Our experience is these topics have a way of dividing the forums and causing deep resentment among members. It is a poison to the community. We appreciate compliance with the rules.

    The Staff of SOH

  • Server side Maintenance is done. We still have an update to the forum software to run but that one will have to wait for a better time.

messing with r8 texture files

ian elliot

SOH-CM-2025
Im playing with someone else's scenery and trying to drag it kicking and screaming into my install,
but the designer has used r8 textures for concrete and ashpalt taxiways ect and i cant lay an afcad underneath without things looking c**p, i can rename them bmp and view them with Dxtbmp, but thats all i can do, i need a program that opens up r8 files and maybe make them transparent.
i like the scenery but if its to much hassle, it may not be worth it.
cheers ian
 
If you can view it in DXTbmp, can you then save it as another type, such as 8-bit, and apply a black alpha?

Edit: Just tried it myself, and it will save as any other format. Now, whether applying a black alpha will make it transparent or not is another question. You may also need to rename it back to *.r8 when you're done.
 
Thanks Tom, had a go myself but not much sucsses, saved it in 256 color, can open it with any paint program, creat an alpha in Dxtbmp, save it again as 256, i can rename it back as r8 but the file its self stays bmp. but i'll play with it somemore.
cheers ian
 
Back
Top