MiG-21MF Progress Snapshot and Video

ceo1944

Charter Member
Hi everyone,

A while back, I posted a thread here asking for help in getting started upgrading the Ivan Jurcaga MiG-21MF, and several folks responded with what I needed - the missing "update 1" model with access to the radar screen area. Many thanks, you made this possible!

I haven't had as much free time as I'd have liked to work on this, but substantial progress has been made. I've put together some VC texture enhancements, added extensive cockpit sounds, overhauled the aircraft's systems for more authenticity, rebuilt the FDE from the ground up for much more accurate flight by the numbers, and added weapons. Also, not least, a realistic RP-21MA radar system.

I hope to get a beta out in the next few weeks for everyone to test. I'm working on an important revenue project through the middle of May, so I won't be able to put huge time into this until then, but I can respond to and accumulate suggestions for improvement and fixes.

In the meantime while you are waiting for the beta to appear, here's a YouTube video I posted of a demonstration flight using the current Alpha code: https://www.youtube.com/watch?v=Qur8eFFKdrk

Questions and comments welcome!

Enjoy!
Dutch
 
Though I have no special interest for MiG21, this video is quite interesting...
Nice work with the radar and weapons as also the other staff.
For weapons you use Captain Sim's weapon addon, right ?

I'll definitely add beta of this plane in my hangar.
 
Though I have no special interest for MiG21, this video is quite interesting...
Nice work with the radar and weapons as also the other staff.
For weapons you use Captain Sim's weapon addon, right ?

I'll definitely add beta of this plane in my hangar.

Hi Xpel!

Thanks. The RP-21 isn't totally complete. I need to add ground clutter, lock-on mode, and low altitude mode. It's frustrating that the radar control switches are inop so I had to take over the not-really-used transponder switches to control it. Also, even though I didn't show it in this video, the radar has a switchable RP-22 mode that extends the range and shows the typical RP-22 background image in place of the RP-21 one.

Yes, Captain Sim weapon is used here. I intend to add a Tacpack version also as time allows.

My next MiG-21 video will show a ground strike with S-5 rockets which will show some interesting things, such as ground units firing back.

Dutch
 
Hi all,

Okay, a version of the upgraded MiG-21MF is almost ready for some beta testing, but I am looking for a few good testers to install it first to see if I've done anything completely wrong.

If you are interested, send me a private message and I will respond with a link to the downloadable version of the beta candidate.

Once it's been installed and flown a few times with positive results, I'll open it up to a full public beta.

Like I said in my first message, I have limited time to work on this, but progress is being made.

Thanks for your interest and support,
Dutch
 
I've always liked the MiG-21 and especially the Ivan Jurcaga MiG-21MF.
Great video. Thanks for sharing and looking forward to the mid-life upgrade.

Also nice to see the Captain Sim weapons package getting some use and in an appropriate aircraft.
I also have Tacpack so looking forward to that option as well.
:ernaehrung004:
 
We now have five good pre-beta-testers taking a look. Once they point out whatever packaging blunders I may have made, I'll correct those and post a public link to the beta for any and everyone to try.

Dutch
 
The download misses the gauge file for the RP21/22.

I've also added a few more notes to the thread on FSDev.
 
Anyone know the spool time from idle to afterburner for a R-13?

I've redone the entire spool behaviour and set the time to around 10 seconds for now.


With a bit of XMLTools magic, the SPRD (JATO) also works as advertised now, including simplified tracking of canister weight.
Still working on the SPS (boundary layer control) system and thinking about overhauling the drag chute handling.

I'll send any new modifications over to Dutch so that he can implement it into his upgrade at his discretion.

Still, because I've invested quite a bit of time into the model myself, I'm going to do my own upgrade as an alternative for people who do not own any of the two commercial weapons packages.
 
Hi Xpel!

Thanks. The RP-21 isn't totally complete. I need to add ground clutter, lock-on mode, and low altitude mode. It's frustrating that the radar control switches are inop so I had to take over the not-really-used transponder switches to control it. Also, even though I didn't show it in this video, the radar has a switchable RP-22 mode that extends the range and shows the typical RP-22 background image in place of the RP-21 one.

Yes, Captain Sim weapon is used here. I intend to add a Tacpack version also as time allows.

My next MiG-21 video will show a ground strike with S-5 rockets which will show some interesting things, such as ground units firing back.

Dutch

Someone called "UncleSalty" put out a Tacpacked version of the Ivan Jurcaga MiG-21MF here: https://flyawaysimulation.com/downloads/files/24090/fsx-mig-21mf-tp/

Is this the same model you are working on? If so, perhaps you can include the Tacpack modifications in your version?

Also, would you consider reworking Ivan Jurcaga's MiG-21F-13 as well?
 
Yes, that's the model and I have downloaded that version and will consult it when it's time to add Tacpack. That will be after all the systems are working as well as I can get them.

Right now I'm working on making the configuration switches set the weights, and configure the weapons system, automatically.

Someone called "UncleSalty" put out a Tacpacked version of the Ivan Jurcaga MiG-21MF here: https://flyawaysimulation.com/downloads/files/24090/fsx-mig-21mf-tp/

Is this the same model you are working on? If so, perhaps you can include the Tacpack modifications in your version?

Also, would you consider reworking Ivan Jurcaga's MiG-21F-13 as well?
 
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