Hi!As you may know all scenery objects like trees and houses use ScenerySheet01.dds texture (in stock CFS3, different name in WOFF).When I was working on my DX9 shaders I made an assumption that only one such texture sheet can be used at a time.However the wording in Terrain SDK and file structure hints that it might be possible to have multiple texture sheets used together:
Does anyone know anything about it?It won't work with DX9 shaders now, but maybe someone tried it long ago?Sheet.dds – The name of the texture sheet to which the textures will be added. All of the textures used by all scenery models are placed on one or more texture sheets.