Now this is coming from a guy who has spent maybe 30min messing around with XP, and has been using M$ flight sims for at least 9 years. I picked this up out of curiosity and to learn the program since my airport has simulators based on the Certified copy of XP.
First off, its different....
In some cases I like the options menus. Everything is right there in front of you. I always found my self hunting around flight sim's buttons menus looking for an elusive key command. With XP its a very simple list. But I do admit it got alittle frustrating trying to figure out how to configure my HAT on my X-52.
One thing I DONT like is that when you update, all your setting revert back to factory standard. Why should I have to go back and reset every key and setting agian after what should be a simple update? M$'s flight sim doesn't do that. Though I must admit, I like how XP is supported more with updates. With M$ flight sim (and combat sim) we were lucky if we got one or two updates for the program....
Sound wise so far everything seems just OK. The engine sounds seem generic, which starting out is alright. I just wonder if there are sound packs out there... Oh yeah, the background radio chatter. Thats annoying and I cut that out right away. Especialy when they are talking about New York city traffic and I'm in LA. The computerized ATC has got to go as well in future editions.
Graphics. Its no FSX, and in cases lags behind FS9. Detailed airports? I tried to take off out of my home airport, and while they got the taxiways and runways just fine, where are the buildings? At least in FS9 M$ tried to feign that they knew what the airport lookes like. (FSX finally got it, mostly, right) The Dunamic virtual cockpits arn't bad either, but nothing much in the new department. They work just fine and thats it.
As far as the world, now I'm impressed by the weather graphics, and the Mesh is top notch stuff! M$ drived me crazy. No valleys where there should be a canyon, and hills where there should be flat terrian, and the mountians don't really match like they should. In FSX that changed alot I know, but I would have thought that if 3rd part devs were doing that how many times would it take for M$ to do it as part of the package.
As far as flight sdymanics. I can see where people really praise XP. I like how the Skyhawk flies in XP versus the stocker in FS9.
Over all I'm going to have to experiment some more, but so far its interesting, and different...
First off, its different....
In some cases I like the options menus. Everything is right there in front of you. I always found my self hunting around flight sim's buttons menus looking for an elusive key command. With XP its a very simple list. But I do admit it got alittle frustrating trying to figure out how to configure my HAT on my X-52.
One thing I DONT like is that when you update, all your setting revert back to factory standard. Why should I have to go back and reset every key and setting agian after what should be a simple update? M$'s flight sim doesn't do that. Though I must admit, I like how XP is supported more with updates. With M$ flight sim (and combat sim) we were lucky if we got one or two updates for the program....
Sound wise so far everything seems just OK. The engine sounds seem generic, which starting out is alright. I just wonder if there are sound packs out there... Oh yeah, the background radio chatter. Thats annoying and I cut that out right away. Especialy when they are talking about New York city traffic and I'm in LA. The computerized ATC has got to go as well in future editions.
Graphics. Its no FSX, and in cases lags behind FS9. Detailed airports? I tried to take off out of my home airport, and while they got the taxiways and runways just fine, where are the buildings? At least in FS9 M$ tried to feign that they knew what the airport lookes like. (FSX finally got it, mostly, right) The Dunamic virtual cockpits arn't bad either, but nothing much in the new department. They work just fine and thats it.
As far as the world, now I'm impressed by the weather graphics, and the Mesh is top notch stuff! M$ drived me crazy. No valleys where there should be a canyon, and hills where there should be flat terrian, and the mountians don't really match like they should. In FSX that changed alot I know, but I would have thought that if 3rd part devs were doing that how many times would it take for M$ to do it as part of the package.
As far as flight sdymanics. I can see where people really praise XP. I like how the Skyhawk flies in XP versus the stocker in FS9.
Over all I'm going to have to experiment some more, but so far its interesting, and different...