Early in the Blitz the Germans and BC did use radio navigation beams to guide bombers to targets. X-Gerat and Y-Gerat (German) and Oboe (BC). These were line of site beams that emitted a constant signal that had left and right bands (German method). As long as the pilot heard both the same in their headphones they were on course. 5 minutes form the target a signal was received to notify the range and once over the target a second signal and bombs were dropped. The Coventry raid was an example of this working well.
Now here is the question - using spawn files could you emit the noise such that you have three paths. A center one with both signals and a l/r with the corresponding sound. And once 5 minutes form the target the first alert and then once over the target a drop bombs signal. I know certain radio chatter has been programmed in the game before so this would be a similar concept. Any ideas....?
Now here is the question - using spawn files could you emit the noise such that you have three paths. A center one with both signals and a l/r with the corresponding sound. And once 5 minutes form the target the first alert and then once over the target a drop bombs signal. I know certain radio chatter has been programmed in the game before so this would be a similar concept. Any ideas....?