Absolutely great!
Back when the Sea Fury was going to be released I had the mission of making lights and exhaust effects for it. They never made it to the package but at least I can get them to the willing this way.
<Effects>
<Effect Type="Track" EffectName="ac_Light_instrument_yellow" PosX="-0.0175" PosZ="-0.96" PosY="0.63" MinVel="-0.0001" MaxVel="300"></Effect>
<Effect Type="Track" EffectName="ac_Light_panel_red_lge" PosX="-0.018" PosZ="-0.8" PosY="0.2" MinVel="-0.0001" MaxVel="300"></Effect>
<Effect Type="Track" EffectName="ac_Light_panel_red_med" PosX="0.25" PosZ="-0.785" PosY="0.30" MinVel="-0.0001" MaxVel="300"></Effect>
(strictly optional, those cockpit lights)
<Effect Type="Track" EffectName="fx_ac_Light_tail" PosX="0.1" PosZ="-6.7" PosY="-0.05" MinVel="1" MaxVel="65"></Effect>
<Effect Type="Track" EffectName="fx_ac_Light_tail" PosX="-0.1" PosZ="-6.7" PosY="-0.05" MinVel="1" MaxVel="65"></Effect>
<Effect Type="Track" EffectName="fx_ac_Light_nav_green" PosX="5.76" PosZ="0.4" PosY="-0.28" MinVel="1" MaxVel="65"></Effect>
<Effect Type="Track" EffectName="fx_ac_Light_nav_red" PosX="-5.76" PosZ="0.4" PosY="-0.28" MinVel="1" MaxVel="65"></Effect>
<Effect Type="StartEngine0" EffectName="fx_engstrt" Location="emitter_eng0_exh_r"/>
<Effect Type="StartEngine0" EffectName="fx_engstrt" Location="emitter_eng0_exh_l"/>
<Effect Type="Track" EffectName="fighter_exhaust_blue_flame" PosX="0.63" PosZ="0.9" PosY="0.25"/>
<Effect Type="Track" EffectName="fighter_exhaust_blue_flame" PosX="0.65" PosZ="0.9" PosY="0.1"/>
<Effect Type="Track" EffectName="fighter_exhaust_blue_flame" PosX="0.66" PosZ="0.9" PosY="-0.05"/>
<Effect Type="Track" EffectName="fighter_exhaust_blue_flame" PosX="0.66" PosZ="0.9" PosY="-0.2"/>
<Effect Type="Track" EffectName="fighter_exhaust_blue_flame" PosX="-0.63" PosZ="0.9" PosY="0.25"/>
<Effect Type="Track" EffectName="fighter_exhaust_blue_flame" PosX="-0.65" PosZ="0.9" PosY="0.1"/>
<Effect Type="Track" EffectName="fighter_exhaust_blue_flame" PosX="-0.66" PosZ="0.9" PosY="-0.05"/>
<Effect Type="Track" EffectName="fighter_exhaust_blue_flame" PosX="-0.66" PosZ="0.9" PosY="-0.2"/>
<Effect Type="Shells0" EffectName="fx_shells_m" Location="gun_grp0b0"/>
<Effect Type="Shells1" EffectName="fx_shells_m" Location="gun_grp1b0"/>
<Effect Type="Track" EffectName="fx_N_gtrail" AvH="emitter_damage_wing_tip_left" MinVel="43" MaxVel="53" PosX="-5.85" PosY="-0.31" PosZ="-0.67"/>
<Effect Type="Track" EffectName="fx_N_gtrail" AvH="emitter_damage_wing_tip_right" MinVel="43" MaxVel="53" PosX="5.85" PosY="-0.31" PosZ="-0.67"/>
</Effects>