New effects for the Tigermoths

airfighter55

Charter Member

Now we have for our Tigermoths starting smoke and fire, blue and orange flames, exhaust smoke and lights.


<Effects>
<Effect Type="StartEngine0" EffectName="fx_engstrt" PosX="0.37" PosY="-0.9" PosZ="0.8"/>
<Effect Type="Track" EffectName="fx_ac_Light_nav_red" Location="emitter_fx_ac_Light_nav_port" MinVel=".0001" MaxVel="30"></Effect>
<Effect Type="Track" EffectName="fx_ac_Light_nav_green" Location="emitter_fx_ac_Light_nav_stbd" MinVel=".0001" MaxVel="30"></Effect>
<Effect Type="Track" EffectName="fx_ac_Light_tail" Location="emitter_fx_ac_Light_nav_tail" MinVel=".0001" MaxVel="30"></Effect>
<Effect Type="Shells1" EffectName="fx_shells_s" Location="gun_grp0b1"/>

<Effect Type="Track" EffectName="fx_N_gtrail" PosX="4.446" PosZ="0.215" PosY="1.19" MinVel="33" MaxVel="38"></Effect>
<Effect Type="Track" EffectName="fx_N_gtrail" PosX="-4.446" PosZ="0.215" PosY="1.19" MinVel="33" MaxVel="38"></Effect>
<Effect Type="StartEngine0" EffectName="fx_engstrt2_jet" PosX="0.37" PosZ="0.7" PosY="-0.85"/>
<Effect Type="StartEngine0" EffectName="fx_engstrt2_jet" PosX="0.37" PosZ="0.8" PosY="-0.85"/>
<Effect Type="StartEngine0" EffectName="fx_engstrt2_jet" PosX="0.37" PosZ="0.85" PosY="-0.85"/>

<Effect Type="track" EffectName="bomber_exhaust_orange_flame" PosX="0.37" PosZ="0.85" PosY="-0.85" MinVel=".0001" MaxVel="24"/>

<Effect Type="Track" EffectName="fighter_exhaust_blue_flame" PosX="0.37" PosZ="0.7" PosY="-0.85"/> MinVel="30" MaxVel="160"/>
<Effect Type="Track" EffectName="fighter_exhaust_blue_flame" PosX="0.37" PosZ="0.8" PosY="-0.85"/> MinVel="30" MaxVel="160"/>
<Effect Type="Track" EffectName="fighter_exhaust_blue_flame" PosX="0.37" PosZ="0.85" PosY="-0.85"/> MinVel="30" MaxVel="160"/>


<Effect Type="StartEngine0" EffectName="fx_smoke_touchdown" PosX="0.37" PosZ="0.8" PosY="-0.9"/>
<Effect Type="Track" EffectName="bomber_exhaust_smoke" PosX="0.0" PosY="-1.1" PosZ="-.1" MinVel="5" MaxVel="500"/>
</Effects>






<Effects>
<Effect Type="StartEngine0" EffectName="fx_engstrt" PosX="0.35" PosZ="1.6" PosY="-1.12" ></Effect>
<Effect Type="Track" EffectName="fx_N_gtrail" PosX="4.446" PosZ="0.215" PosY="0.350" MinVel="35" MaxVel="38"></Effect>
<Effect Type="Track" EffectName="fx_N_gtrail" PosX="-4.446" PosZ="0.215" PosY="0.350" MinVel="35" MaxVel="38"></Effect>
<Effect Type="StartEngine0" EffectName="fx_engstrt2_jet" PosX="0.35" PosZ="1.6" PosY="-1.12"/>
<Effect Type="StartEngine0" EffectName="fx_engstrt2_jet" PosX="0.35" PosZ="1.8" PosY="-1.12"/>
<Effect Type="StartEngine0" EffectName="fx_engstrt2_jet" PosX="0.35" PosZ="1.7" PosY="-1.12"/>

<Effect Type="track" EffectName="bomber_exhaust_orange_flame" PosX="0.35" PosZ="1.6" PosY="-1.12" MinVel=".0001" MaxVel="25"/>

<Effect Type="Track" EffectName="fighter_exhaust_blue_flame" PosX="0.35" PosZ="1.6" PosY="-1.12"/> MinVel="30" MaxVel="160"/>
<Effect Type="Track" EffectName="fighter_exhaust_blue_flame" PosX="0.35" PosZ="1.8" PosY="-1.12"/> MinVel="30" MaxVel="160"/>
<Effect Type="Track" EffectName="fighter_exhaust_blue_flame" PosX="0.35" PosZ="1.7" PosY="-1.12"/> MinVel="30" MaxVel="160"/>

<Effect Type="Track" EffectName="fx_ac_Light_nav_green" PosX="4.15" PosZ="2.2" PosY="0.34" MinVel=".0001" MaxVel="40"></Effect>
<Effect Type="Track" EffectName="fx_ac_Light_nav_red" PosX="-4.16" PosZ="2.2" PosY="0.34" MinVel=".0001" MaxVel="40"></Effect>
<Effect Type="Track" EffectName="fx_ac_Light_tail" PosX="0" PosZ="-1.4" PosY="-0.64" MinVel=".0001" MaxVel="40"></Effect>

<Effect Type="StartEngine0" EffectName="fx_smoke_touchdown" PosX="0.35" PosZ="1.6" PosY="-1.12"/>
<Effect Type="Track" EffectName="bomber_exhaust_smoke" PosX="0.0" PosY="-1.1" PosZ="-.1" MinVel="5" MaxVel="500"/>
</Effects>


airfighter55:untroubled:
 

Attachments

  • Tigermoth 1.jpg
    Tigermoth 1.jpg
    99.2 KB · Views: 32
  • Tigermoth 2.jpg
    Tigermoth 2.jpg
    80.6 KB · Views: 27
  • Tigermoth 3.jpg
    Tigermoth 3.jpg
    124.9 KB · Views: 34
  • Tigermoth I.jpg
    Tigermoth I.jpg
    111.4 KB · Views: 35
  • Tigermoth II.jpg
    Tigermoth II.jpg
    84.2 KB · Views: 29
  • Tigermoth III.jpg
    Tigermoth III.jpg
    61 KB · Views: 31
It takes a bit of work to get them set up, good job! I might point out that the little four banger engine on the Tiger Moth won't produce a flame or smoke like that unless it's about to explode, but if you just wanted some cool special effects, then by all means, go for it! It's always good to have more people who know how to add effects.:applause:
 

First effects are for the Tigermoth 25 Squadron RAF July 43 (Tigermoth I-III)

Second effects are for the normal DH 82 (Tigermoth 1-3)


The first one is a very detailed nice model !!

airfighter55:engel016:
 
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