• There seems to be an uptick in Political comments in recent months. Those of us who are long time members of the site know that Political and Religious content has been banned for years. Nothing has changed. Please leave all political and religious comments out of the forums.

    If you recently joined the forums you were not presented with this restriction in the terms of service. This was due to a conversion error when we went from vBulletin to Xenforo. We have updated our terms of service to reflect these corrections.

    Please note any post refering to a politician will be considered political even if it is intended to be humor. Our experience is these topics have a way of dividing the forums and causing deep resentment among members. It is a poison to the community. We appreciate compliance with the rules.

    The Staff of SOH

  • Server side Maintenance is done. We still have an update to the forum software to run but that one will have to wait for a better time.

New effects for the Tigermoths

airfighter55

Charter Member

Now we have for our Tigermoths starting smoke and fire, blue and orange flames, exhaust smoke and lights.


<Effects>
<Effect Type="StartEngine0" EffectName="fx_engstrt" PosX="0.37" PosY="-0.9" PosZ="0.8"/>
<Effect Type="Track" EffectName="fx_ac_Light_nav_red" Location="emitter_fx_ac_Light_nav_port" MinVel=".0001" MaxVel="30"></Effect>
<Effect Type="Track" EffectName="fx_ac_Light_nav_green" Location="emitter_fx_ac_Light_nav_stbd" MinVel=".0001" MaxVel="30"></Effect>
<Effect Type="Track" EffectName="fx_ac_Light_tail" Location="emitter_fx_ac_Light_nav_tail" MinVel=".0001" MaxVel="30"></Effect>
<Effect Type="Shells1" EffectName="fx_shells_s" Location="gun_grp0b1"/>

<Effect Type="Track" EffectName="fx_N_gtrail" PosX="4.446" PosZ="0.215" PosY="1.19" MinVel="33" MaxVel="38"></Effect>
<Effect Type="Track" EffectName="fx_N_gtrail" PosX="-4.446" PosZ="0.215" PosY="1.19" MinVel="33" MaxVel="38"></Effect>
<Effect Type="StartEngine0" EffectName="fx_engstrt2_jet" PosX="0.37" PosZ="0.7" PosY="-0.85"/>
<Effect Type="StartEngine0" EffectName="fx_engstrt2_jet" PosX="0.37" PosZ="0.8" PosY="-0.85"/>
<Effect Type="StartEngine0" EffectName="fx_engstrt2_jet" PosX="0.37" PosZ="0.85" PosY="-0.85"/>

<Effect Type="track" EffectName="bomber_exhaust_orange_flame" PosX="0.37" PosZ="0.85" PosY="-0.85" MinVel=".0001" MaxVel="24"/>

<Effect Type="Track" EffectName="fighter_exhaust_blue_flame" PosX="0.37" PosZ="0.7" PosY="-0.85"/> MinVel="30" MaxVel="160"/>
<Effect Type="Track" EffectName="fighter_exhaust_blue_flame" PosX="0.37" PosZ="0.8" PosY="-0.85"/> MinVel="30" MaxVel="160"/>
<Effect Type="Track" EffectName="fighter_exhaust_blue_flame" PosX="0.37" PosZ="0.85" PosY="-0.85"/> MinVel="30" MaxVel="160"/>


<Effect Type="StartEngine0" EffectName="fx_smoke_touchdown" PosX="0.37" PosZ="0.8" PosY="-0.9"/>
<Effect Type="Track" EffectName="bomber_exhaust_smoke" PosX="0.0" PosY="-1.1" PosZ="-.1" MinVel="5" MaxVel="500"/>
</Effects>






<Effects>
<Effect Type="StartEngine0" EffectName="fx_engstrt" PosX="0.35" PosZ="1.6" PosY="-1.12" ></Effect>
<Effect Type="Track" EffectName="fx_N_gtrail" PosX="4.446" PosZ="0.215" PosY="0.350" MinVel="35" MaxVel="38"></Effect>
<Effect Type="Track" EffectName="fx_N_gtrail" PosX="-4.446" PosZ="0.215" PosY="0.350" MinVel="35" MaxVel="38"></Effect>
<Effect Type="StartEngine0" EffectName="fx_engstrt2_jet" PosX="0.35" PosZ="1.6" PosY="-1.12"/>
<Effect Type="StartEngine0" EffectName="fx_engstrt2_jet" PosX="0.35" PosZ="1.8" PosY="-1.12"/>
<Effect Type="StartEngine0" EffectName="fx_engstrt2_jet" PosX="0.35" PosZ="1.7" PosY="-1.12"/>

<Effect Type="track" EffectName="bomber_exhaust_orange_flame" PosX="0.35" PosZ="1.6" PosY="-1.12" MinVel=".0001" MaxVel="25"/>

<Effect Type="Track" EffectName="fighter_exhaust_blue_flame" PosX="0.35" PosZ="1.6" PosY="-1.12"/> MinVel="30" MaxVel="160"/>
<Effect Type="Track" EffectName="fighter_exhaust_blue_flame" PosX="0.35" PosZ="1.8" PosY="-1.12"/> MinVel="30" MaxVel="160"/>
<Effect Type="Track" EffectName="fighter_exhaust_blue_flame" PosX="0.35" PosZ="1.7" PosY="-1.12"/> MinVel="30" MaxVel="160"/>

<Effect Type="Track" EffectName="fx_ac_Light_nav_green" PosX="4.15" PosZ="2.2" PosY="0.34" MinVel=".0001" MaxVel="40"></Effect>
<Effect Type="Track" EffectName="fx_ac_Light_nav_red" PosX="-4.16" PosZ="2.2" PosY="0.34" MinVel=".0001" MaxVel="40"></Effect>
<Effect Type="Track" EffectName="fx_ac_Light_tail" PosX="0" PosZ="-1.4" PosY="-0.64" MinVel=".0001" MaxVel="40"></Effect>

<Effect Type="StartEngine0" EffectName="fx_smoke_touchdown" PosX="0.35" PosZ="1.6" PosY="-1.12"/>
<Effect Type="Track" EffectName="bomber_exhaust_smoke" PosX="0.0" PosY="-1.1" PosZ="-.1" MinVel="5" MaxVel="500"/>
</Effects>


airfighter55:untroubled:
 

Attachments

  • Tigermoth 1.jpg
    Tigermoth 1.jpg
    99.2 KB · Views: 32
  • Tigermoth 2.jpg
    Tigermoth 2.jpg
    80.6 KB · Views: 27
  • Tigermoth 3.jpg
    Tigermoth 3.jpg
    124.9 KB · Views: 34
  • Tigermoth I.jpg
    Tigermoth I.jpg
    111.4 KB · Views: 35
  • Tigermoth II.jpg
    Tigermoth II.jpg
    84.2 KB · Views: 29
  • Tigermoth III.jpg
    Tigermoth III.jpg
    61 KB · Views: 31
It takes a bit of work to get them set up, good job! I might point out that the little four banger engine on the Tiger Moth won't produce a flame or smoke like that unless it's about to explode, but if you just wanted some cool special effects, then by all means, go for it! It's always good to have more people who know how to add effects.:applause:
 

First effects are for the Tigermoth 25 Squadron RAF July 43 (Tigermoth I-III)

Second effects are for the normal DH 82 (Tigermoth 1-3)


The first one is a very detailed nice model !!

airfighter55:engel016:
 
Back
Top