New German Military Railway Station

airfighter55

Charter Member
Now a typical German Railway Station hidden in the forest with many military details is ready for CFS3.

You will have many new buildings and vehicles. And you will see a visit of the Supreme Commander with his special cars and crews. This facility file you can change for the facility "rail_marshalling_small1" in all missions or in global layer.
The buildings and vehicles you can use also for own missions and facilities.

Uploaded to CFS3- Other- scenery


Greetings
airfighter55:wavey:



 

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  • Railway Station.jpg
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  • Railway Station 8.jpg
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Now a typical German Railway Station hidden in the forest with many military details is ready for CFS3.

You will have many new buildings and vehicles. And you will see a visit of the Supreme Commander with his special cars and crews. This facility file you can change for the facility "rail_marshalling_small1" in all missions or in global layer.
The buildings and vehicles you can use also for own missions and facilities.

Uploaded to CFS3- Other- scenery

Greetings
airfighter55:wavey:

Looking good! :applause:

There are several options for adding this facility to the global layer.csv file. If you stick with purely German vehicles and buildings, then an alternative "rail_marshalling_smallg" facility could replace the instances where German rail_marshalling_small1 facilities occur in the global layer csv.

If randomising hashtags and generic picktypes are used in the facility, then it could be used for all nations and your facility could be renamed rail_marshalling_small1 and the csv file would not need to be changed. To make your specific vehicles occur more in the generic facility, alternative German rail rolling stock could have spawn="n" in the vehicle's xdp file.

Lots of options but the bottom line is more variety, which is always a good thing :encouragement:
 
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