New Roadway Textures for SdC's EURW???

Devildog73

SOH Staff
Staff member
Just out of curiosity, is it possible to re-texture Sander's EURW main roads from dirt to pavement circa 1945?
I would think, after living in Europe for three years, many of them were cobblestone or some other method of paving.
 
Reply...

Lee,

See if the work by Psullykeys tickles your fancy...

Eurw_rrs_tex.zip: http://www.sim-outhouse.com/sohforums/local_links.php?action=jump&catid=45&id=5963

Alternate river, road and shoreline textures for SdC's Europe. Tan colored roads instead of grey are wider permitting easier use of vehicles on the roadway. The river color is closer to Stitz's European Water textures and blend better where the rivers and oceans meet. The coastline is changed from tropical white sand and south sea island water to a more yellow beach and European water.

by psullykeys

Eur_rrs_1.zip: http://www.sim-outhouse.com/sohforums/local_links.php?action=jump&catid=45&id=5964

6 sets of alternate textures for SdC's Europe package. Thanks SdC! 3 med and 3 EurW. They include road, riverbank, shoreline, beach and railroad. You must have SdC's Europe installed for this to work.
 
Hi Lee,

Try either of these ones. Just remove "_a" and "_b" from their names before you overwrite the existing VaRoadsu.bmp.

Kevin
 

Attachments

  • VaRoadsu_a.bmp
    86.4 KB · Views: 0
  • Varoadsu_b.bmp
    86.4 KB · Views: 0
  • VaRoadsu.zip
    102.8 KB · Views: 2
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