Threedp
SOH-CM-2024
Forgive my ignorance of exactly how skinning works in CFS3, but the bare metal B-17 and B-29 skins I did are not behaving properly with the latest shaders. They used to work with previous versions of the new shaders and I know I updated them once to be better compatible with the new shaders, but they are again not working right. They are behaving differently though:
- The B-17s simply don't look right at all. They look white. I notice that in a fresh install of ETO, the B-17 Bit o' Lace has the same issue.
- The B-29 fuselages and engines are fine but the tail and wings are not.
I've tried to figure it out myself but with no success. If someone with some expertise could take a look at them (the red tailed B-17 and the all metal B-29 Hellon Wings would be the best examples to look at) and let me know what I need to change, I'll get right on it. They're all on this page: http://www.sim-outhouse.com/sohforums/local_links.php?catid=73&sort=d&page=2&pp=20
Other bare metal planes in the ETO 1.5 install work fine, so I can only assume the issue is in my skins. Thanks in advance.
- The B-17s simply don't look right at all. They look white. I notice that in a fresh install of ETO, the B-17 Bit o' Lace has the same issue.
- The B-29 fuselages and engines are fine but the tail and wings are not.
I've tried to figure it out myself but with no success. If someone with some expertise could take a look at them (the red tailed B-17 and the all metal B-29 Hellon Wings would be the best examples to look at) and let me know what I need to change, I'll get right on it. They're all on this page: http://www.sim-outhouse.com/sohforums/local_links.php?catid=73&sort=d&page=2&pp=20
Other bare metal planes in the ETO 1.5 install work fine, so I can only assume the issue is in my skins. Thanks in advance.