Alpha Two Zero
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Hi Guys,
Hope someone can help me here please. I am thinking of having ago at doing a new texture for the Pilatus PC-21. Now I am using their 32 Bit texture and when placing these into DXTbmp I notice that they are showing up as 4096 x 4096 on the top of the image (Image 1). Now I have put one of there paint kit textures through my paintshop program changed the it to match the orginal, saved as an bitmap, now this is were I ma having problems. For some reason as you can see from the bottom image it's reverted it back to the small size. Also how can I get it to stay at the original size and also how do I get it to 32 Bit ? The highest I can save in is 24. Any help wil be greatly appreciated. Timm
View attachment 89380 View attachment 89378 View attachment 89379
Hope someone can help me here please. I am thinking of having ago at doing a new texture for the Pilatus PC-21. Now I am using their 32 Bit texture and when placing these into DXTbmp I notice that they are showing up as 4096 x 4096 on the top of the image (Image 1). Now I have put one of there paint kit textures through my paintshop program changed the it to match the orginal, saved as an bitmap, now this is were I ma having problems. For some reason as you can see from the bottom image it's reverted it back to the small size. Also how can I get it to stay at the original size and also how do I get it to 32 Bit ? The highest I can save in is 24. Any help wil be greatly appreciated. Timm
View attachment 89380 View attachment 89378 View attachment 89379