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  • Please see the most recent updates in the "Where did the .com name go?" thread. Posts number 16 and 17.

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Nice Hangar library on Flightsim today!

Navy Chief

Senior Member
Thought this looked nice...


<center style="color: rgb(62, 62, 62); line-height: 15px; -webkit-text-size-adjust: auto;">FS2004 (ACOF) - FS2004 Scenery Objects</center><center style="color: rgb(62, 62, 62); line-height: 15px; -webkit-text-size-adjust: auto;">FS2004/FSX Hangar Library
</center><center style="color: rgb(62, 62, 62); line-height: 15px; -webkit-text-size-adjust: auto;">[SIZE=-1][ Download | View ][/SIZE]</center>
Name: dlf_lib_hangars_fs9.zip
Size: 2,711,428 Date: 12-22-2014 Downloads: 29


[SIZE=-1]
dlf_lib_hangars_fs9.gif

FS2004/FSX Hangar Library. Custom built civilian hangars in FS2004 model format. Should work in FSX, too. By Dan French.
[/SIZE]
 
Looks like just the kind of stuff I like to play with and use with ADE. Downloaded and looked in the files. However, there doesn't seem to be any easy way to browse thumbs or screenies, which with so many objects to choose from makes using this a no-go as trial and error is impractical and too time consuming.
 
...there doesn't seem to be any easy way to browse thumbs or screenies, which with so many objects to choose from makes using this a no-go as trial and error is impractical and too time consuming.

If you have Model Converter X you can load the .bgl into MCX and create an "Object report".

MCX will scan the .bgl (this may take a couple minutes if there are a bunch of objects in the file) and output an HTML file that you can open in your Web browser.

This HTML file will have a picture of every item and tell you stuff like what textures they use and their GUID.

You can get MCX at www.fsdeveloper.com.

cheers,
Lane
 
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