Robert John
Charter Member
No idea.Gmax does have a place for night map textures. Its in the material under maps. What would happen if you add one there
I can do night maps for fs2002, fs2004, using gmax but I just can not do it for cfs2 using gmax, I believe it's the way it cfs2 engine works.3d programs that uses points instead of vertices and loadbitmap command and polytex do work.There may be a way using gmax and a lot of people have tried with little success.I will still be working on this problem but not for a while.I am also looking at a way to use EOD and compile the models with lod's