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Non-Clickable VC

falcon409

SOH-CM-2025
I know somebody here will know why this has happened, so here goes. I installed the FS9 version of the AlphaSim Canberra today and installed three of Henry's great paints. Everything ported over perfectly, even the gauges, however nothing in the VC that should be clickable. . .is. None of the adjustment knobs work, none of the simicons work and none of the main switches work.

I've loaded the panel in FSPanel Studio and checked them, I see no reason why they wouldn't be usable. . .however, thay are not. Any ideas? :isadizzy:
 
Hmm, did it work in FS9? Could have something to do with the way it was set up in FS9 not translating to FSX.
 
Yep, apparently that's the case (. . . .not translating to FSX). I just placed a gauge and a few switches in an area in the VC, saved it, then went into the sim and they aren't clickable either. Bummer.

Oh well, it's still a decent VC, everything works I just can't touch any of it to alter anything. I can live with that.:salute:
 
I'm not 100% sure of this, being a scenery modeler myself, but I believe MS changed the way click spots are created in FSX. If it's true, then the dev might have to remap the VC to make it work.
 
This problem must be specific to that model. I have ported
over several FS9 aircraft and the VC gauges and clickspots
worked just fine.

The HS.748, BAC 1-11, Comet, Trident and AW Argosy all
have VC's and the clickspots work in them.

I have had occasions where I had to move the viewpoint
slightly forward or backward to get clickspots to work
since there apparently is a difference in how the surfaces
or planes in the VC are referenced to a given point or
some such thing between FS9 and FSX.

Try using the keystrokes to move the view in the VC
while trying to activate a clickspot and see if at some point
the clickspot becomes operational.

Paul
 
Could it be that the non-working VC in question uses 3D gauges? That might account for the click problems.
 
Ed, have you checked the xml gauge file to see if there are "mouse events"? The clicking is a Mouse event that tells FSX what to do.

Although, I have never done it, it doesn't look to be hard to add. The gauge makers would know for sure.
 
Ed, have you checked the xml gauge file to see if there are "mouse events"? The clicking is a Mouse event that tells FSX what to do.

Although, I have never done it, it doesn't look to be hard to add. The gauge makers would know for sure.
Actually, I just came from closing FSPanel Studio. It seems that in the case of the Simicons, there is no reference in the xml file to the "index #" assigned to the icon. I seem to remember having to change that number on occasion to get an icon to be clickable again. . .sometimes the index number assigned and the one referenced in the "click" dropdown were different. In this case though there isn't any reference at all.

Also, for the gauges. . .the knobs seem to also have that happening, the knob as a separate entity has no reference (or none that I can see) to a "click" option.

I also tried zooming in and out in the VC to see if they became active at some zoom level, but that was a "nope", lol.:salute:
 
Move the viewpoint forward. It could be that you're stuck in the headrest/seat, which denies any clicking of VC switches.
 
Ed, I think I know what it is.. . Happens to me alot and freaks the beegeebees' out of me.

You probably use TrackIR. If so, move backwards a bit, reset, then move forward to normal position. You should be closer to the panel now. Check your 'clickables' now.

What happens is that if a polygon comes between you and your panel, your clicks stop working. With TrackIR, you can lean back and your face goes behind the seat polygon. This keeps things from working.



Hope that helps.


Bill
 
Ed, I think I know what it is.. . Happens to me alot and freaks the beegeebees' out of me.

You probably use TrackIR. If so, move backwards a bit, reset, then move forward to normal position. You should be closer to the panel now. Check your 'clickables' now.

What happens is that if a polygon comes between you and your panel, your clicks stop working. With TrackIR, you can lean back and your face goes behind the seat polygon. This keeps things from working.

Hope that helps.
Bill
Hi Bill,
Well, you're partially right, I do use TrackIR, but not very often (too jittery). Probably haven't used it in about 8 months now.

I'm not worried about it any more. If someone from AS shows up and can remember why this is happening and has a fix that would be great, but I've tried all the other suggestions and nothing works, so it must be in the way it was coded for FS9. I have to say though, of all the portovers I have, this is the one and only one where nothing works in the VC.
 
Don't know how to move viewpoints actually, but the view I currently have doesn't suggest that I'm that far back from the panel.

Check the key assignments in FSX for the viewpoint keys.

Or use Wheelcam (Google).
 
Check the key assignments in FSX for the viewpoint keys. Or use Wheelcam (Google).
Nope, no joy. I worked the viewpoint back to beyond the seat back, then brought it forward of that point and then stepped it inward incrementally and testing as I went until I was up against the glare shield and never had any reaction on the simicons or gauges. It has to be something in the modeling I would assume. As I mentioned, I have a lot of port overs and none of them react this way.
 
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