Now the Alphasim SU-33 work in FSX

Oh My!

I must say, That is a Great looking Bird, And from what I could see, Flys Very Well, I look forward to Flying her!!!!!:salute::salute::salute: Is Alphasim Re-releasing it or something?
 
hmm.. weird.. I didnt know there was a problem.. Ive been using her as a testbed to develope the su-37..
 
I must say, That is a Great looking Bird, And from what I could see, Flys Very Well, I look forward to Flying her!!!!!:salute::salute::salute: Is Alphasim Re-releasing it or something?

It is payware for fs9
http://www.alphasim3.com/store/prod...d=269&osCsid=9d7c61200d863d0ede80a1af322a0afc
http://www.alphasim3.com/Gallery/thumbnails.php?album=191

but I've abandoned my FS9 when I get the FSX (standard edition+ Acceleration - thanks to OZx I can fly with the Grumman Goose :salute: )
 
The SU-33 flys very well in FSX. if it hadnt, i wouldnt have used it as a testbed.. I need to know if what i'm seeing is caused by me, or the flight model it was based on. with the su-33 i know that everything thats gone wrong in creating the su-37 was because of me, and not the work that was put into the original model..
 
so what exactly do you need to do to port it ?

could some one post the whole list ?

in aicraft.cfg
copy the [CameraDefinition.n] sections from your hornet aircraft.cfg and place them in your su-33 aircraft.cfg

//----------------------

[smokesystem]
smoke.0=-53.00, 0, -0.0, fx_smoke_w
smoke.1 =-33,? -20.00, 1.40, fx_smoke_r
smoke.2 =-33, 20.00, 1.40, fx_smoke_r
//-----------------------

under all sections of flaps, this could be [Flaps.1], [Flaps.2], [Flaps.3] the next line;
maneuvering_flaps=1
//-----------------------

[TurbineEngineData]
afterburner_throttle_threshold = 0.95
ThrustSpecificFuelConsumption = 1.0
AfterBurnThrustSpecificFuelConsumption = 1.0

///////////////////////////

find in panel cfg
render_3d_window=1 and change the 1 to 0
it should look like this
render_3d_window=0
//----------------------

under [Vcockpit01] you put // in front of
gauge07=Alpha_SU33!autotoggle_AB_98, 0,0,10,10, so it should look like this:
//gauge07=Alpha_SU33!autotoggle_AB_98, 0,0,10,10

//////////////////////////////

find better glass and rename it to glassin_T and glassout_T then put those 2 in your texture

//////////////////////////////


Why not wait until Marks new native FSX one gets released?!!

There are sensitive difference





http://precise3dmodeling.com/
 
Question?

in aicraft.cfg
copy the [CameraDefinition.n] sections from your hornet aircraft.cfg and place them in your su-33 aircraft.cfg

//----------------------

[smokesystem]
smoke.0=-53.00, 0, -0.0, fx_smoke_w
smoke.1 =-33,? -20.00, 1.40, fx_smoke_r
smoke.2 =-33, 20.00, 1.40, fx_smoke_r
//-----------------------

under all sections of flaps, this could be [Flaps.1], [Flaps.2], [Flaps.3] the next line;
maneuvering_flaps=1
//-----------------------

[TurbineEngineData]
afterburner_throttle_threshold = 0.95
ThrustSpecificFuelConsumption = 1.0
AfterBurnThrustSpecificFuelConsumption = 1.0

///////////////////////////

find in panel cfg
render_3d_window=1 and change the 1 to 0
it should look like this
render_3d_window=0
//----------------------

under [Vcockpit01] you put // in front of
gauge07=Alpha_SU33!autotoggle_AB_98, 0,0,10,10, so it should look like this:
//gauge07=Alpha_SU33!autotoggle_AB_98, 0,0,10,10

//////////////////////////////

find better glass and rename it to glassin_T and glassout_T then put those 2 in your texture

//////////////////////////////




There are sensitive difference





http://precise3dmodeling.com/
Do we replace all the Info that is Currently in each section such as the Smoke system and turbine engine data or just add what you posted?
 
@Rattler

it should look like this:

//---------------------

[TurbineEngineData]
fuel_flow_gain=0.007
inlet_area=6.920
rated_N2_rpm=12500.000
static_thrust=27557.000
afterburner_available=1
reverser_available=0.000
afterburner_throttle_threshold = 0.95
ThrustSpecificFuelConsumption = 1.0
AfterBurnThrustSpecificFuelConsumption = 1.0

//------------------------------

[smokesystem]
//smoke.0=0.0, -29.00, 4.0, fx_ALPHA_SU33_smoke
//smoke.1=0.0, -29.00, -4.0, fx_ALPHA_SU33_smoke
smoke.0=-53.00, 0, -0.0, fx_smoke_w
smoke.1 =-33, -20.00, 1.40, fx_smoke_r
smoke.2 =-33, 20.00, 1.40, fx_smoke_r

//-------------------------------
 
Awesome, it flies really good in FSX. :jump: I have had a soft spot for the su-33 ever since i started playing Flanker 2.0 a long time ago. Thanks for the HU.
Ohh BTW does anyone know if there are any repaints available for the Su-33? Cant really find any good ones over at Flightsim?
 
Exactly what Bone said if no external model visible from the VC then it's a no go for me too!

Well, I didn't say it 'exactly' that way, but it is true I would rather not buy models in which they aren't visable, and I buy alot of models.
Cheers ;)
 
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