rouge34rtw
Charter Member
nVidia physX and ambient occlusion (or slightly geek-like moment)
I am wondering if any of the CFS3 expansions use PhysX or Ambient Occlusion.......? I am guessing that the original CFS3 from Microsoft was written long before either of these was available, but the expansions (namely ETO) have been written more recently and definitely have what feels like improved visuals. I have a beta nVidia GeForce driver installed (185.20 Forceware for Vista X64 from 3dguru.com) and it has the new ambient occlusion setting in the 3D settings, and I have definitely noticed the difference in the depth of shading and light levels.....I am wondering if I stand to gain any more depth or detail by adding a PhysX dedicated GPU to my system....since this is the only game/sim I fly....if it doesn't benefit me here, there is no justification for me to spend the dough on the extra GPU (PhysX is only available on GeForce 8xxx and later cards).
Ok, thats the extent of my geek-like moment for the week....if anyone knows the answer, I would love to hear it......
Thanks :typing::karate::focus:
I am wondering if any of the CFS3 expansions use PhysX or Ambient Occlusion.......? I am guessing that the original CFS3 from Microsoft was written long before either of these was available, but the expansions (namely ETO) have been written more recently and definitely have what feels like improved visuals. I have a beta nVidia GeForce driver installed (185.20 Forceware for Vista X64 from 3dguru.com) and it has the new ambient occlusion setting in the 3D settings, and I have definitely noticed the difference in the depth of shading and light levels.....I am wondering if I stand to gain any more depth or detail by adding a PhysX dedicated GPU to my system....since this is the only game/sim I fly....if it doesn't benefit me here, there is no justification for me to spend the dough on the extra GPU (PhysX is only available on GeForce 8xxx and later cards).
Ok, thats the extent of my geek-like moment for the week....if anyone knows the answer, I would love to hear it......
Thanks :typing::karate::focus: