Nvidia question for Pol: (or 2XX series card users?)

J

Jenkins

Guest
I've experimented with numerous tweak configurations and have acheived acceptable framerates (16 - 30 ) for campaign play on medium activity.

I was wondering what settings you (or others) are using on the 200 series cards (and what performance levels/fps you're getting?) .
*Forgive me if I'm incorrect, but I thought i recall you running a 280 pol?*

Im running with

AMD FX60 dual core (oc to 2.81 ghz)
BFG Gtx 280 OCe2. (650mhz core clock & 13XX mhz? i think for memory clck speed).
4 Gig corsair ddr2 ram
sound blaster audigy 2 audio

I'm just wondering with what i've heard from other nv users, shouldn't this setup be cruising at much smoother rates? (50's 60s?)

When attempting to fraps, fps drop significantly. on playback video(maybe fraps setting)

Cheers
 
Yep I have a 280 GTX (high clock one 712mhz or something) and good fps. 30-60 in game. Occasionally slower at take off. 55455

So it's possible but I am running a 8400 Cpu at 3.7 Ghz too.
Tricky for me to help with individual graphics settings at the moment, literally right in the middle helping WM on the next patch !

There are some NVidia tips posted in the forum

Siggi and others posted these

display settings
Anisotropic Filtering: Off
Antialiasing Gamma Correction: Off
Antialiasing Mode: Overide any application setting
Antialiasing Setting: x4
Antialiasing Transparency: Off
Conformant Texture Clamp: Use hardware
Error Reporting: Off
Extension Limit: Off
Force Mipmaps: None
Maximum Pre-Rendered Frames: 0
Multi Display/Mixed GPU Acceleration: Single display performance mode
Texture Filtering Anisotropic Sample Optimization: Off
Texture Filtering Negative LOD Bias: Allow
Texture Filtering: Quality
Texture Filtering Trilinear Optimisation: On
Threaded Optimisation: Off
Triple Buffering: Off
Texture Filtering Anisotropic Mip Filter Optimisation: On
Vertical Sync: Force off


"NVIDIA

In the overrides section clear the tick in the 'Dual Pass Render' box and tick the 'High Resolution Z-buffer' box immediately below it. Also tick the following:
Disable Write-Only Vertex Buffers
Disable Write-Only Index Buffers
Disable Terrain Texture Ring Blend
To disable messages such as whether you've hit your enemy and warnings such as 'Stall' tick the boxes for Disable Chat, Disable Advisor Messages and Disable Simulation Warnings.
Now click on 'Window' at the top of the page again and this time click on 'Texture Info' and set the following:
Composite Terrain Texture Pool - set to Managed
Composite Terrain Texture Usage - set to Rendertarget
Composite Aircraft Texture Pool - set to Managed
Composite Aircraft Texture Usage - set to Rendertarget
Vertex Buffer Pool - set to Managed
Index Buffer Pool - leave as is - should be set to Default
Fullscreen Swap Effect - set to Flip
Now click on the 'Save' button at the bottom of the screen.
Next click on 'File' and choose 'Exit' - do not use the X close button as this will lose the settings you have just made.
Hopefully you will see some improvement with these settings."
 
Thanks for taking the time!
I'm thinking my processor is the main thing holding me back.

I'll take another look at my settings and compare them with those you've posted.

Much thanks,
 
I've experimented with numerous tweak configurations and have acheived acceptable framerates (16 - 30 ) for campaign play on medium activity.

I was wondering what settings you (or others) are using on the 200 series cards (and what performance levels/fps you're getting?) .
*Forgive me if I'm incorrect, but I thought i recall you running a 280 pol?*

Im running with

AMD FX60 dual core (oc to 2.81 ghz)
BFG Gtx 280 OCe2. (650mhz core clock & 13XX mhz? i think for memory clck speed).
4 Gig corsair ddr2 ram
sound blaster audigy 2 audio

I'm just wondering with what i've heard from other nv users, shouldn't this setup be cruising at much smoother rates? (50's 60s?)

When attempting to fraps, fps drop significantly. on playback video(maybe fraps setting)

Cheers

I'm running a Evga 260 216 core SC (super clocked) edition card and initially even with my processor OC'd to 3.6 GHz the best I could manage was near 60 fps airborne and upper 20's on or near the ground.

The fix for me was forcing v-sync off in the Nvidia control panel vs leaving it at the default application preference. Once I did this my frame rate shot up to over 100 fps at altitude and mid to upper 60's on the low end. On the ground or near the ground when airborne my frame rate ran between the upper 30's/low 40's. This was with the terrain and scenery sliders set to (3) and the rest at (5).

Simply said, try forcing v-sync off in the Nvidia control panel and see if this improves your frame rate.
 
Yep I have a 280 GTX (high clock one 712mhz or something) and good fps. 30-60 in game. Occasionally slower at take off. 55455

So it's possible but I am running a 8400 Cpu at 3.7 Ghz too.
Tricky for me to help with individual graphics settings at the moment, literally right in the middle helping WM on the next patch !

There are some NVidia tips posted in the forum

Siggi and others posted these

display settings
Anisotropic Filtering: Off
Antialiasing Gamma Correction: Off
Antialiasing Mode: Overide any application setting
Antialiasing Setting: x4
Antialiasing Transparency: Off
Conformant Texture Clamp: Use hardware
Error Reporting: Off
Extension Limit: Off
Force Mipmaps: None
Maximum Pre-Rendered Frames: 0
Multi Display/Mixed GPU Acceleration: Single display performance mode
Texture Filtering Anisotropic Sample Optimization: Off
Texture Filtering Negative LOD Bias: Allow
Texture Filtering: Quality
Texture Filtering Trilinear Optimisation: On
Threaded Optimisation: Off
Triple Buffering: Off
Texture Filtering Anisotropic Mip Filter Optimisation: On
Vertical Sync: Force off


"NVIDIA

In the overrides section clear the tick in the 'Dual Pass Render' box and tick the 'High Resolution Z-buffer' box immediately below it. Also tick the following:
Disable Write-Only Vertex Buffers
Disable Write-Only Index Buffers
Disable Terrain Texture Ring Blend
To disable messages such as whether you've hit your enemy and warnings such as 'Stall' tick the boxes for Disable Chat, Disable Advisor Messages and Disable Simulation Warnings.
Now click on 'Window' at the top of the page again and this time click on 'Texture Info' and set the following:
Composite Terrain Texture Pool - set to Managed
Composite Terrain Texture Usage - set to Rendertarget
Composite Aircraft Texture Pool - set to Managed
Composite Aircraft Texture Usage - set to Rendertarget
Vertex Buffer Pool - set to Managed
Index Buffer Pool - leave as is - should be set to Default
Fullscreen Swap Effect - set to Flip
Now click on the 'Save' button at the bottom of the screen.
Next click on 'File' and choose 'Exit' - do not use the X close button as this will lose the settings you have just made.
Hopefully you will see some improvement with these settings."

Pol...where do I find the hi-lighted Nvidia settings?
 
Hi there Over50;

You can find those settings in the following area:

Launch OFF, select Workshop and then CFS3 Config. From the new window which will open, click on File and in the drop down menu, select Custom. You will be prompted with a warning...just click OK. You're now in your 'sliders' window. From here, up on the top left, click on Window.

From the drop down menu which appears, Pol's first section of changes can be found under Overrides and the second section can be found under Texture Info.

I hope that helps! Good luck!

Hedge
 
Hi there Over50;

You can find those settings in the following area:

Launch OFF, select Workshop and then CFS3 Config. From the new window which will open, click on File and in the drop down menu, select Custom. You will be prompted with a warning...just click OK. You're now in your 'sliders' window. From here, up on the top left, click on Window.

From the drop down menu which appears, Pol's first section of changes can be found under Overrides and the second section can be found under Texture Info.

I hope that helps! Good luck!

Hedge

Never occurred to me (or would have) to click on "Window"...

:redface:

Thank you!
 
Never occurred to me (or would have) to click on "Window"...

:redface:

Thank you!

No problem and good luck!

You may also want to give Parky's settings a go (I've got a link to them in my earlier reply to Jenkins). Your rig has more horsepower than mine and those settings are really working well for me.

Hedge
 
I'm excited to try it out.
I get off work in about an hour.
Thanks, and cheers.

No problem! It seems as though Parky really hit the sweet spot with these settings (at least for me). I hope they work for you too!

Hedge
 
My rig is slower with a weaker video card: AMD 4200+ o/c to 2.4 GHz with an EVGA 8600GT (like a sucker I bought the 8600 to replace my 5600 because I did not fully understand Nvidea's "codes.") :violent:

I am still experimenting, but I have found that disabling "prop disk" seems to have the biggest impact on FPS. Of course, you may decide that disabling the prop disk is too much a graphics and immersion killer, but for me it gave me at least a 15% improvement in FPS. Disabling terrain and scenery lighting also improves frame rates, but not as much, but without much of a loss of visual quality that I could see.

There are a lot of different tweaks to try...sigh.
 
I've also noticed that for some Nvidea users, forcing Vsync off helps, for others, forcing Vsync on. I'm one of the latter. Go figure.
 
I have to update that I'm now running x16 FSAA and x16 AF, with the scenery slider back up to three and I'm still maintaining a capped 30fps 80% of the time, with no lower than 18fps at take-off.

Now 554352

Bloody weird. Stuff that would kill most other games (all of them actually) seems to feed this one. Having to lower your scenery? Chuck some more FSAA at it and bring on full AF. :icon_lol:
 
Yep I have a 280 GTX (high clock one 712mhz or something) and good fps. 30-60 in game. Occasionally slower at take off. 55455

So it's possible but I am running a 8400 Cpu at 3.7 Ghz too.
Tricky for me to help with individual graphics settings at the moment, literally right in the middle helping WM on the next patch !

There are some NVidia tips posted in the forum

Siggi and others posted these

display settings
Anisotropic Filtering: Off
Antialiasing Gamma Correction: Off
Antialiasing Mode: Overide any application setting
Antialiasing Setting: x4
Antialiasing Transparency: Off
Conformant Texture Clamp: Use hardware
Error Reporting: Off
Extension Limit: Off
Force Mipmaps: None
Maximum Pre-Rendered Frames: 0
Multi Display/Mixed GPU Acceleration: Single display performance mode
Texture Filtering Anisotropic Sample Optimization: Off
Texture Filtering Negative LOD Bias: Allow
Texture Filtering: Quality
Texture Filtering Trilinear Optimisation: On
Threaded Optimisation: Off
Triple Buffering: Off
Texture Filtering Anisotropic Mip Filter Optimisation: On
Vertical Sync: Force off


"NVIDIA

In the overrides section clear the tick in the 'Dual Pass Render' box and tick the 'High Resolution Z-buffer' box immediately below it. Also tick the following:
Disable Write-Only Vertex Buffers
Disable Write-Only Index Buffers
Disable Terrain Texture Ring Blend
To disable messages such as whether you've hit your enemy and warnings such as 'Stall' tick the boxes for Disable Chat, Disable Advisor Messages and Disable Simulation Warnings.
Now click on 'Window' at the top of the page again and this time click on 'Texture Info' and set the following:
Composite Terrain Texture Pool - set to Managed
Composite Terrain Texture Usage - set to Rendertarget
Composite Aircraft Texture Pool - set to Managed
Composite Aircraft Texture Usage - set to Rendertarget
Vertex Buffer Pool - set to Managed
Index Buffer Pool - leave as is - should be set to Default
Fullscreen Swap Effect - set to Flip
Now click on the 'Save' button at the bottom of the screen.
Next click on 'File' and choose 'Exit' - do not use the X close button as this will lose the settings you have just made.
Hopefully you will see some improvement with these settings."

Pol..

Just to comment, I tried these settings but instead of improved performance it went the other way as well as lousy looking graphics. Adding to my grief is the fact I didn't save/write down the default settings to revert to.

I tried to restore the game to the original settings using the "Reset" button in workshops but it didn't work. So I uninstalled and reinstalled the game only to find the settings still unchanged. Not only that my joystick button remap settings were not changed. ???

As a last resort (aside from asking for help here) I reset the values to those in CFS3 which appear to have put me back to the unmodified file changes and everything looks and runs "normal" again.

So, to my question - Why were the OFF file value changes I made along with the joystick button remap settings not removed when I uninstalled the game to get back to a total default new install condition?
 
Jenkins...glad that you started this post first as I was just about to do the very same thing since I run the evga GTX 260 - 216 superclocked. Great info in this thread and although I've tried much of it from earlier posts there is some that I havent tried yet.

Like you, I think that my CPU speed is a limitation as it's an AMD 64 2.2g dual core with the AMD patch for single core apps. Yet, with sliders set at 5-4-4-5-3 I'm getting an average 20-50 fps depending on altitude, activity, scenery, etc. It really suffers at low altitude over the front lines where I've seen it drop suddenly to single digits! Yikes! I want to see how much I can improve the frame rates with those slider settings before I start to lower them as I'm graphics hungry.

Damn, I want to try these now but I have to catch a ferrry and be away for a couple of days to look after the "old folks"...(yes, even older than me...:costumes:)
But, I'll keep a keen eye on this thread!

Many thanks to all for the excellent input!
 
Jenkins reset is not good. You needed to click CFS3CONFIG. Then set custom settings to DEFAULT. Then alter sliders only. Try that.
 
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