was hoping a knowledgeable chap would know the answer to my question.
I'm currently rebuilding (again!!) FS, planning several installs, 1st one is a 'Test Centre' install, everything passes through it before making it's way to FS, GW, SW, etc. It will be pretty stock, so fixing it will be painless (zipped up a vanilla install for just that purpose).
What I want to do is have an object library folder, that can be used across all the other installs, a common folder so all installs can access all objects for EZScenery. Fine enough, yes?
My problem is many scenery packages come with libraries, often in the same folder as the rest of the scenery, ideally I would like to move these library bgl's to the common folder, should work?
My next problem is the textures used by the library bgls, they would have to follow the parent files into the shared folder so all installs can see them. So, does anyone know if a library manager proggy will help me achieve this aim? Don't want to balls it up at the first hurdle by charging in a trying stuff, lol.
ta,
Jamie
I'm currently rebuilding (again!!) FS, planning several installs, 1st one is a 'Test Centre' install, everything passes through it before making it's way to FS, GW, SW, etc. It will be pretty stock, so fixing it will be painless (zipped up a vanilla install for just that purpose).
What I want to do is have an object library folder, that can be used across all the other installs, a common folder so all installs can access all objects for EZScenery. Fine enough, yes?
My problem is many scenery packages come with libraries, often in the same folder as the rest of the scenery, ideally I would like to move these library bgl's to the common folder, should work?
My next problem is the textures used by the library bgls, they would have to follow the parent files into the shared folder so all installs can see them. So, does anyone know if a library manager proggy will help me achieve this aim? Don't want to balls it up at the first hurdle by charging in a trying stuff, lol.
ta,
Jamie