I turned on "Content Error Reporting" as part of the setup after installing the V4.1 update and then loaded the current FSX F-7F Tigercat converted by Gordon. When I was done and closed out the sim I was referred to some errors in "Content" and that the file was in the Documents folder. What I found pertained mostly to "Payload station indexes should be between 1-number of stations". However I also got this:
[error.110]
error=Texture WINGLEFT_SPEC.BMP failed to load (FE_REQUEST_STATUS==13)
[error.111]
error=Texture WINGRIGHT_SPEC.BMP failed to load (FE_REQUEST_STATUS==13)
[error.112]
error=Texture RADIO2_L.BMP failed to load (FE_REQUEST_STATUS==13)
[error.113]
error=Texture FUSEPARTS_LM.BMP failed to load (FE_REQUEST_STATUS==13)
[error.114]
error=Texture RADIOS1_L.BMP failed to load (FE_REQUEST_STATUS==13)
[error.115]
error=Texture CHROMESPINNER_T_SPEC.BMP failed to load (FE_REQUEST_STATUS==13)
The textures noted here are in the common texture folder, but the naming is different. . .an "L" rather than "LM". . ."Wingright_t_spec" rather than "Wingright_spec". Similar variations were found for the spinner and radio textures. So is the content error coming from the mdl file and the textures actually are named incorrectly or is something else amiss or is the content_error message just batty and doesn't know what it's talking about?
[error.110]
error=Texture WINGLEFT_SPEC.BMP failed to load (FE_REQUEST_STATUS==13)
[error.111]
error=Texture WINGRIGHT_SPEC.BMP failed to load (FE_REQUEST_STATUS==13)
[error.112]
error=Texture RADIO2_L.BMP failed to load (FE_REQUEST_STATUS==13)
[error.113]
error=Texture FUSEPARTS_LM.BMP failed to load (FE_REQUEST_STATUS==13)
[error.114]
error=Texture RADIOS1_L.BMP failed to load (FE_REQUEST_STATUS==13)
[error.115]
error=Texture CHROMESPINNER_T_SPEC.BMP failed to load (FE_REQUEST_STATUS==13)
The textures noted here are in the common texture folder, but the naming is different. . .an "L" rather than "LM". . ."Wingright_t_spec" rather than "Wingright_spec". Similar variations were found for the spinner and radio textures. So is the content error coming from the mdl file and the textures actually are named incorrectly or is something else amiss or is the content_error message just batty and doesn't know what it's talking about?