Orbx KSEZ Sedona Airport released!

After Palm Springs yet another masterpiece from Jarrad Marshall :applause:

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Greetings
Tim

I own a lot of Orbx/FTX regional sceneries. They are fantastic. They are also huge files that take up multi-gigabytes on the HD. Im ok with that when addressing a regional area, but when individual airports can take up a GB sometimes, I pass. I cant afford to give up the HD space for a single airport. I have a 1 TB drive almost exclusively dedicated to FSX and its getting full.
 
I don't mind the size on a stand-alone airport when they include a large chunk of the surrounding area, such as they seem to have done here.

I'd be really interested to know how it blends with available photoscenery.
 
I want to get it, but it'll have to wait for my budget to free up. I'm already waiting for the Carenado Hawker jet.
 
Bought it last night still can't get the wrapper open, stops at 80%. Downloaded 5 times, antivirus off, firewall off,1.5TB of space for it in the OS.

can't get no help from Orbx or FSS either.
 
I have the old freeware version of this airport & surrounding area which for it's age is quite nice and detailed but the Orbx version is no doubt vastly superior & magnificent I have other things ahead in the budget but I suppose I will be buying it soon enough. Back in the 1990's I had the game Flight Unlimited (Aerobatic Simulator) which had the first Photoreal Scenery I ever saw in a flight sim and KSEZ was one of the airports featured in that game. Since then I have always hoped for a high quality version of the scenery.
 
The local airport resolution and appearance is very good but terrain beyond is poor. I expect an update soon! I have ensured that my scenery settings are as per the pdf.
 
You'd have to increase your LOD radius if you mean the far away textures are blurry.

Orbx does this so mountans look sharper
 
Probably like 6.5 But use caution if flying lots of scenery and complex addons... that setting will lead to OOM's.

It goes under the TERRAIN section of your cfg...

LOD_RADIUS=6.5

You can go up and down as you like... I've always done increments of 1... so 4.5 is default max sliders in FSX... 5.5 is ok but 6.5 loads farther into the distance.

Also in their screenshots they may have taken the pics using DSR (or 4k ie higher resolution), and shrunk them down. That's what I do to screenshots and it makes them look sharper. Blurry scenery appears clearer as well.
 
The local airport resolution and appearance is very good but terrain beyond is poor. I expect an update soon! I have ensured that my scenery settings are as per the pdf.

I use LOD 8.5 and it does not look any better. Honestly their New Zealand, So. Alaska and PNW terrain packs are spectacular, but this is not up to that level of quality. And let's not forget Holger's Grand Canyon mesh. Wow. I am also not getting much autogen, even with the slider all the way to the max. FPS are ok, running around 30 in FSX with DX10. It's a nice piece of work, but the mesh seems incomplete.
 
Something is amiss. Is it possible that it was intended to appear in focus(detailed) at default LOD Radius and the higher settings some are using is having a negative effect? If that's not the case, then I suspect something is missing from the package.
 
The local airport resolution and appearance is very good but terrain beyond is poor. I expect an update soon! I have ensured that my scenery settings are as per the pdf.

I guess that's how the transition to the default scenery looks like.

They probably could have extended the coverage area a little bit more. I mean, the coverage area of Palm Springs (1500sq km) is almost double as big as the one of Sedona (800sq km).

Greetings
Tim
 
Note that Sedona is an FTX airport. It is a high resolution PR based scenery surrounded by FTX Global terrain at it's boundary. Because of this, the transition will be very distinct as illustrated by the screen cap.

When an ORBX region is released for this area of the US, the detail will undoubtedly be more correlated to the high def Sedona scenery.
 
I was going to suggest that it was the transition to default as well. If you look at the coverage map on their product page, it doesn't cover a square or regular area; the border between coverage and default kind of loops through the various canyons. Depending on the direction you fly, you could hit default far sooner than you'd expect.
 
Note that Sedona is an FTX airport. It is a high resolution PR based scenery surrounded by FTX Global terrain at it's boundary. Because of this, the transition will be very distinct as illustrated by the screen cap.

When an ORBX region is released for this area of the US, the detail will undoubtedly be more correlated to the high def Sedona scenery.

Interesting. That would be a huge improvement. The ORBX screen shots are a bit misleading with the nice crisp detail on the bluffs and canyons in the distance. I now have autogen after reloading Global through FTX Central. Off to see how this looks in P3D.
 
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