BeauBrummie
Home for tea and tiffin!
I have been watching this develop over the last six months or so. I have just downloaded the free demo version, but the actual full version is up for sale now. Despite the title it is equally about British,German and Soviet Coastal forces, set in and round the North sea/Baltic areas. Bigger ships do feature too. It is another of these games which try to mix sim and strategy gaming. The synopis on the purchase page reads:
PT Boats is dedicated to a small group of little known but perhaps some of the most daring naval combatants of World War II: the torpedo boat crews. These ships are small, fast and agile, and extremely dangerous due to the on-board torpedo launchers. But they are also the most vulnerable of all military vessels. More than once in the history of WWII, a handful of those little deadly boats helped decide the course of an entire battle and executed seemingly impossible missions.
Key features:
I've enjoyed what I've don so far. But the PT Boat forum does suggest there are limitations which may put some off who (as in CFS3) are used to a more open style of simming.
Anyway here are some screenies: of the first tutorial.
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PT Boats is dedicated to a small group of little known but perhaps some of the most daring naval combatants of World War II: the torpedo boat crews. These ships are small, fast and agile, and extremely dangerous due to the on-board torpedo launchers. But they are also the most vulnerable of all military vessels. More than once in the history of WWII, a handful of those little deadly boats helped decide the course of an entire battle and executed seemingly impossible missions.
Key features:
- The game combines key elements of a strategic, tactical and action simulator
- The player can control each crew member separately, or command whole groups of ships
- Flexible options allow the player to fully customize the game difficulty
- Military units are recreated using authentic historical documents
- All game objects use real-life physics
- Beautiful and realistic sea and ambiance effects never seen before
- Support of DirectX 10 and multi-core processors.
I've enjoyed what I've don so far. But the PT Boat forum does suggest there are limitations which may put some off who (as in CFS3) are used to a more open style of simming.
Anyway here are some screenies: of the first tutorial.
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