fde_bressy
Charter Member 2011
I made 3 new textures for the P-43 Lancer by David Eckert, daviator.com, and adapted to CFS II by Bob Boudoin & Bruce Thorson.
I need both bombs and gun tubs to appear, and modified the DP file.
The bombs and gun tubs appear on the small "aircraft choice" screen of CFS II, but not on the A/C in the game......
I changed the Aircraft file, but no change...
Who has a solution to this problem???
Here is the Weapons part of the DP file,still under construction, in case I made a mistake...
[GUNSTATIONS]
; Wing Guns
gunstation.0=0,24,1,0.05,835,2,0.01,500,1,40,1d1*8,-3.17,0.04,2.51,0,0,0,0,0,0,0,0.35
gunstation.1=0,31,1,0.05,835,2,0.01,500,1,40,1d1*8, 3.17,0.04,2.51,0,0,0,0,0,0,0,0.35
; Nose guns
gunstation.2=1,0,2,0.08,870,2,0.02,500,2,40,1d1*13,0.3,0.81,3.9,0,0,0,0,0,0,0,1.62
gunstation.3=,0,2,0.08,870,2,0.02,500,2,40,1d1*13,-0.3,0.81,3.9,0,0,0,0,0,0,0,1.62
gunstation.4=3,21,8,1,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0
[guns.0]
gun.0=240,0,0,0,0,0,1,240
[guns.1]
gun.0=240,0,0,0,0,0,1,240
[guns.2]
gun.0=260,-0.03,0.03,0,0,0,1,260
[guns.3]
gun.0=260,0.02,0.03,0,0,0,1,260
[guns.4]
gun.0=2,0,0,0,0,0,0,0
[HARDPOINTS]
mount.0=-2.25, 0.00,0.50
mount.1= 2.25, 0.00,0.50
mount.2=-2.18,-0.21,1.49
mount.3= 2.18,-0.21,1.49
mount.4=-2.18,-0.21,1.48
mount.5= 2.18,-0.21,1.48
[PAYLOADS]
payload.0=%payload_name.0%
payload.1=%payload_name.1%
[PAYLOAD.0]
; Payload = Guns Only
mount.0=1tube, 1,-1
mount.1=1tube, 1,-1
; Payload = Bombs Light
mount.0=1tube, 1,-1
mount.1=1tube, 1,-1
mount.2=wep_pylon_ja_wing, 1, -1
mount.4=WEP_US_250lb_GP, 1, 5
mount.3=wep_pylon_ja_wing, 1, -1
mount.5=WEP_US_250lb_GP, 1, -1
I need both bombs and gun tubs to appear, and modified the DP file.
The bombs and gun tubs appear on the small "aircraft choice" screen of CFS II, but not on the A/C in the game......

I changed the Aircraft file, but no change...
Who has a solution to this problem???
Here is the Weapons part of the DP file,still under construction, in case I made a mistake...
[GUNSTATIONS]
; Wing Guns
gunstation.0=0,24,1,0.05,835,2,0.01,500,1,40,1d1*8,-3.17,0.04,2.51,0,0,0,0,0,0,0,0.35
gunstation.1=0,31,1,0.05,835,2,0.01,500,1,40,1d1*8, 3.17,0.04,2.51,0,0,0,0,0,0,0,0.35
; Nose guns
gunstation.2=1,0,2,0.08,870,2,0.02,500,2,40,1d1*13,0.3,0.81,3.9,0,0,0,0,0,0,0,1.62
gunstation.3=,0,2,0.08,870,2,0.02,500,2,40,1d1*13,-0.3,0.81,3.9,0,0,0,0,0,0,0,1.62
gunstation.4=3,21,8,1,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0
[guns.0]
gun.0=240,0,0,0,0,0,1,240
[guns.1]
gun.0=240,0,0,0,0,0,1,240
[guns.2]
gun.0=260,-0.03,0.03,0,0,0,1,260
[guns.3]
gun.0=260,0.02,0.03,0,0,0,1,260
[guns.4]
gun.0=2,0,0,0,0,0,0,0
[HARDPOINTS]
mount.0=-2.25, 0.00,0.50
mount.1= 2.25, 0.00,0.50
mount.2=-2.18,-0.21,1.49
mount.3= 2.18,-0.21,1.49
mount.4=-2.18,-0.21,1.48
mount.5= 2.18,-0.21,1.48
[PAYLOADS]
payload.0=%payload_name.0%
payload.1=%payload_name.1%
[PAYLOAD.0]
; Payload = Guns Only
mount.0=1tube, 1,-1
mount.1=1tube, 1,-1
; Payload = Bombs Light
mount.0=1tube, 1,-1
mount.1=1tube, 1,-1
mount.2=wep_pylon_ja_wing, 1, -1
mount.4=WEP_US_250lb_GP, 1, 5
mount.3=wep_pylon_ja_wing, 1, -1
mount.5=WEP_US_250lb_GP, 1, -1