P-51 Sounds

dandee

Member
Gary Jones has some P-51 sounds over at AVSIM

[FONT=verdana, sans-serif]Category: Flight Simulator 2004 - Sounds[/FONT] [FONT=verdana, sans-serif]New! [/FONT] [FONT=verdana, sans-serif]North American P-51D Mustang [/FONT]
[FONT=verdana, sans-serif]File Description:
Wonderful sound of the P51D Mustang Engine.


[FONT=verdana, sans-serif]Filename:[/FONT][FONT=verdana, sans-serif]fs9_p51d_mustang_sounds.zip[/FONT][FONT=verdana, sans-serif]License:[/FONT][FONT=verdana, sans-serif]Freeware[/FONT][FONT=verdana, sans-serif]Added:[/FONT][FONT=verdana, sans-serif]24th February 2011[/FONT][FONT=verdana, sans-serif]Downloads:[/FONT][FONT=verdana, sans-serif]0[/FONT][FONT=verdana, sans-serif]Author:[/FONT][FONT=verdana, sans-serif]Gary Jones[/FONT][FONT=verdana, sans-serif]Size:[/FONT][FONT=verdana, sans-serif]14725kb[/FONT]
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Keep it up Gary!

:salute: Keep it up Gary! Nice sounds. I've still got my head down on the P-51...she's certainly an evasive subject.
Congratulations on your soundpack for the Beech AT-11. Very impressive work indeed.

:ernae:
Cheers,
Nigel
 
Great!

This is the best Merlin sound I've ever tried. Especially in the mid-revs. Nice and throaty.
I just wish somebody could invent a speed dependent gauge, which produces the typical Mustang radiator whistle at a certain speed (not rev dependent).
That would be the ideal combination!
In the meantime I'm driving my neighbours nuts with this fantastic sound!
Well done Gary!
 
Great stuff! :applause:
Thanks a lot for sharing, Gary!

To be honest, my first thought was: "just another Merlin set", but these sounds really are amazing!
I particulary love the transition from cruise power (36'' MAP) to WEP (67''), making your guts feel the awakening Merlin! My cats were a little bewildered and wifey wasn't too amused - to cut it short: Awesome!!


I just wish somebody could invent a speed dependent gauge, which produces the typical Mustang radiator whistle at a certain speed (not rev dependent).
Didn't someone create a set with this whistle in the past?
I know the experts still argue if this diving sound is generated by the radiator or the gun barrels...

Cheers,
Markus
 
Doug Smith did a "whistler" set for Wozza's P-51, but I don't have the file name. I've tried just about every P-51 sound set out there and his comes the closest -- IMHO. She fairly screams at ya doing a flyby.
 
Doug Smith did a "whistler" set for Wozza's P-51, but I don't have the file name. I've tried just about every P-51 sound set out there and his comes the closest -- IMHO. She fairly screams at ya doing a flyby.

That is the very sound I used before this one!
Very good too!
I think it's a matter of personal preference.
This is not about the actual engine sound though, but adding a gauge sound at a certain speed, no matter about the revs, in a dive for example.
Doug mixes the 'whistle' into the high revs.
I was thinking of a gauge that kicks in at a certain airspeed and activates a sound file.
Any overspeed warning system generates an alert! (Obviously speed realated).
I wonder if that could be tweaked to a lower speed and a different allocated sound?
This is a panel and gauge issue, not purely a sound matter.
I woldn't have a clue how to do it!
Here's a nice sound example from last year's local airshows:
http://www.youtube.com/watch?v=h5fjKEXXPQ8
Gives me goosebumps! :)
 
I was thinking of a gauge that kicks in at a certain airspeed and activates a sound file.
Any overspeed warning system generates an alert! (Obviously speed realated).
I wonder if that could be tweaked to a lower speed and a different allocated sound?
This is a panel and gauge issue, not purely a sound matter.
I woldn't have a clue how to do it!
Me neither.

But I remember a jetfighter soundset which activates a "sonic boom" once Mach 1.0 is reached.
I think it was done via a specific gauge...
Wasn't it a Tomcat?
Will have to take a look into my "currently unused aircraft hangar"...

Cheers,
Markus.
 
Me neither.

But I remember a jetfighter soundset which activates a "sonic boom" once Mach 1.0 is reached.
I think it was done via a specific gauge...
Wasn't it a Tomcat?
Will have to take a look into my "currently unused aircraft hangar"...

Cheers,
Markus.

I have a "Mirage III" pack with photo-real skins by Yago9. The pack came with that sonic boom effect you speak of, Markus and it is controlled by a gauge in the panel.cfg.

BB686:USA-flag:
 
Hi,

Wasn't it a Tomcat?

In the Dino Cattaneo's F-14B this gauge is in use for the Sonic Boom :)

gauge47=rcb-miljet!SonicBoomControl, 0,0 // The SonicBoom gauge

The XML :


<Gauge Name="FS2004 Sonic Boom Effect Control" Version="1.0">
<Comment>
This gauge controls a SonicBoom effect when the aircraft reaches Mach-1:
- Switches on a visible effect defined in the aircraft.cfg with Light#10 ("Cabin Lights").
- Plays a Boom sound, via Doug Dawson's ADF2-based xmlsound gauge: file dsd_xml_96.wav
To get the best synchronisation with the visible effect, the sound effect is delayed 3 sec.

COPYRIGHT STATEMENT: Although this gauge is freeware, it may not be renamed, copied,
modified, or bundled in an other archive without my prior consent.
Rob Barendregt, 26 jan 2004

</Comment>.

<Update Frequency="6"/>

<Element>
<Select>
<Value>
(A:AIRSPEED MACH, number) 0.99 > (A:LIGHT CABIN,bool) ! &&
if{
(>K:TOGGLE_CABIN_LIGHTS)
(P:Local Time,seconds) (>G:Var1)
}

(A:AIRSPEED MACH, number) 0.98 < (A:LIGHT CABIN,bool) &&
if{
(>K:TOGGLE_CABIN_LIGHTS)
}

(G:Var1) 0 > (P:Local Time,seconds) (G:Var1) 3 + > &&
if{
43384832 (>K:ADF2_COMPLETE_SET) (* Play Sound-96 *)
0 (>G:Var1)
}
</Value>
</Select>
</Element>

</Gauge>
 
I hope these are awsome sounds. I'm still hoping for that swooning whine with the slapping/biting prop-gobbling-the-air chaser. Try these out soon, thanks.
 
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