P2 Video: Werner's Last Stand

C

catch22

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Mortal air combat in WW1. The mighty Se5a vs the over-rated, under-powered, structurally-flawed, poorly-manufactured DR1. The death of Richtofen and Voss in this machine heralded the end of its short service.

No music. Just the reality of war.

[youtube]5eyOk7fLSpU[/youtube]
 
Ya, ve yous dat as a training film withour rookie pilots

Viener Voss and Ricky NotsoRichtofen to show the vekness of ze Allied planes. Zoon our propoganda xperts vill have a vilm for zee Allies. Zen u vill zee the full German War machines - YA.

zumtimes german_eh:d


oter var news showed ze Kiwis disgracing ze overated Ausi Roos
in ze Rugby contest, no?:costumes:
 
Lol Brit_eh. I look forward to that. Did you hear Werner scream at the end ? Chilling isn't it. Actually he screams twice if you listen closely ;)

As for the Wobblies I agree. Over-rated, over-paid and over here :redf: Can some other country take them please. They are a joke and a disgrace to rugby lovers. They couldn't organise a root in a brothel I'm afraid old chap let alone a rugby match.
 
I'm glad to see that vid catch 22.. as usual entertaining and good flying as always BUT
also it confirms some things that I've been thinking.. :kilroy:

Apart from the fact that you/we need to put a lot of bullets into the AI before they go down .. the AI pilots seem to be obsessed with booming and zooming around but dont seem to want to attack you... I've been sniped more than enough times (many times from miles away when I'm coming in to land empty) but rarely has one hung on my tail like you were doing to Viener et al.. and like I like to think I do.. :icon_lol:

Given the DrI can turn like and roll very fast dont you think it odd that it isnt giving you a harder time?

I swapped kit yesterday and flew fokkers against camels for a change.. I was surprised that the AI flew them completely differently from me and again essentially passively.. lots of zoom and boom but no scissors, no flick and on yer tail..

It was obvious that the AI camels could turning inside but they didnt exploit it..:wiggle:
Its almost as though the AI think they're there to beat up/shoot up the airfield rather than shoot planes down.. If (or when) I over shoot (easy with fokker against camel) I'm expecting to get a bit of hammer as punishment but the AI dont seize the advantage.. they swoop off somewhere waiting for me to find out where they've gone and give them more stick!!

:kilroy: What do you think? Passive AI or what?
 
It has been said that with higher settings, the AI get better. I didn't believe it until I upgraded. They do improve. I have been shot up more since I upgraded and can run on high settings than I ever did before. Here's proof. My DrI after a "dead stick" after tangling with SE5As, 6 vs 6. I got two and was working on a third when my engine went south.
<br><br>CJ
 
evidently the phase 3 ai will come home for lunch with you.
so vastly improved rhumor has it you may be a little shell shocked after the first encounter with them.
PD
 
Also....in QC....set the enemy AI to "Ace". You may find you'll be in for a rude awakening.


Cheers,

Parky
 
I hope so PD.. :ernae:..

.. I dont know how my system stacks up .. but I can run OFF on full sliders.. however..

the real test I suppose is 1 (you) against two or more.. then there's no excuse for them not attacking.. Trackir on.. contact.. see you later..:wiggle:
 
Just seen yours Parky.. tried that.. they just seem better at keeping out of the way.. I generally play random after some suggestion from I can remember who.. rude awakening.. being killed ok:wiggle:
 
Hello,
concerning AI improves with a better systems i have doubts, and made other experiences.

I have upgraded from a 1gig Ram, 3000+ AMD with a 9800 graphic card, to a 4Gb, 2.4 GHz x2 Intel dual core with PCI express and a much faster ram clock, and the "AI" is the very same. As well i have seen OFF run on a friend`s rig that has a 3000x2 Dual proc., and 4Gb Ram. Whatever the use of this Ram is on an XP system .. the AI at his rig behaves similar to the AI on my rig.

I can shoot down 4 Sopwith Pups with my Fokker Eindecker, no joke. They boom and zoom, circle (sooner or later their circling gets so tight that they lose altitude and inevitably crash into the ground), and even if thy turn into me with a tighter circle, they do not shoot, or only once, and do not use their position to their advantage - instead they turn away from me and keep on circling.

They just keep circling, and the only problem to shoot them down immediately is that you can't follow them in an Eindecker. Leave the scenery, turn and fire two bursts, turn away, get some distance, turn again, fire two bursts - and so on.
Another thing is i constantly hear the rattling of machine guns, and i see the enemy scouts fire - but at no target. They just fire without a target in front of them.
The only manouvering advantage they have is the AI can dive vertically in e.g. an N11 without ever taking any damage.

The video: Nice one, but an SE5a behind a triplane, ok. The DRI does not perform tight turns, and it does not simply climb away from the SE5, instead it keeps flying straight most of the time, only making slight turns. Catch22, i will not belittle your flying skills which are good, but you would have been toast in human vs. human encounter. The only chance of the SE5 is its ability to fly and dive faster - the second you decide to glue to the tail of a DRI you would be dead.

I believe that the AI will be better in phase3, but it definitely is not good in phase2, regardless of the system - i can say i have tested it now on three different rigs. Maybe it works better on a Cray :kilroy:.

B.t.w. i have all sliders to 5, except ground detail, and clouds. AA is set to 2x. Realsim is set to "full", guns are set to have wide spread.

Greetings,
Catfish
 
You may have heard that from me wehyam. I have mentioned a few times that I prefer that setting because I think it best reflects reality as not everyone at the front was an ace, or a rookie. I think I even quoted "Forrest Gump" on the subject!:d

CJ
 
Hey ho CJ yes I think it was you.. what was the quote?

Anyway I'm with Catfish.. I think I've evolved the same strategy as he has..when playing fokker against camel.. they can out turn me but they dont flip round and get on my tail when I'm silly enough to follow them up and start running out of energy.. :wiggle:

BTW I dont want anyone to think I'm any good.. I use all the aids I can including.. or because of, a pair of thick bifocals.. BUT.. What I'd really really like is a an AI tactics trainer.. where the 'AI ACE' said ok I'll get behind you and you try to throw me off and get in a position to get a shot in.. and vice versa..
and where the AI really exploited the characteristics of the particular planes.. maybe take Shaws 'fighter combat' and the various angles and energy moves.. flying with top gun.. dont need to start there.. :173go1: Maybe the AI could show you how it should be done.. .. ie flies a ghost of what your plane should be doing.... enough already..
:ernae:
 
Lol guys :costumes:. Yes the AI in P2 has issues but it's a purely academic argument these days. I'm looking forward to the challenges with P3's AI.

In particular Catfish has thown down the gauntlet and struck me across the bonce with a white glove :angryfir:

He challenges me with this remark :a1451: .... "the second you decide to glue to the tail of a DRI you would be dead"

We shall see Catfish we shall see .... I salute you as a brave but foolish airman.
 
AI does vary and does increase in quality in campaign, and with higher sliders and better CPU, but as with anything in PC Land, you mileage may vary.

However Phase 3 different ball game. First time you see a bunch of aces in Phase 3 why not drop in and say hello
:d
 
Hello,
yes, mileage can vary. I will try to win against some aces in Quick flight.

I take it in campaign the enemies flying skills from rookie to ace are picked randomly, so it may be normal to see some not so sphisticated flying, as well some planes flying at higher altitude than me, and cross my course, often do not attack me - which is certainly ok. Seems to have happened often during the war.

Trouble is almost every plane is faster than my Albatros, and even if i try to follow i will never reach them. One time i followed a squadron of two-seaters (BEs?) across the map to the channel, and almost to the english coast before i gave up. I played around with mixture settings, flying straight and level, trying different altitudes for speed advantages, but to no avail :icon_lol:

Catch22:

" ...In particular Catfish has thown down the gauntlet and struck me across the bonce with a white glove :angryfir:
He challenges me with this remark .... "the second you decide to glue to the tail of a DRI you would be dead"
We shall see Catfish we shall see .... I salute you as a brave but foolish airman. "

Uh, oh, ditt i reelee ssay ziss ? Naow i vil haff two flie eggennzt enn Essee fife inna Fawcker ?? I hayt zis fawcker, i kennott flie ay strait lyne in ziss sing ...:kilroy:
Salute Catch, maybe we can try this out some time :ernae:
Greetings,
Catfish
 
Hello,
just flew a Pfalz DIII against two Aces in SE5as (Viper engine), both downed, and i did not catch one bullett. Ran out of bullets, but the second was already circling tight, and going down by himself :icon_lol:

Ha, seamz say feer mee, zay prifurr to dizztroy zair plains razza zan shootin att mee :kilroy:

Greetings,
Catfish
 
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